wireguard-go-awg2-lx/tun/checksum.go
Adrian Dewhurst 88b11b4a0d
tun: AMD64 optimized checksum
This adds AMD64 assembly implementations of IP checksum computation, one
for baseline AMD64 and the other for v3 AMD64 (AVX2 and BMI2).

All performance numbers reported are from a Ryzen 7 4750U but similar
improvements are expected for a wide range of processors.

The generic IP checksum implementation has also been further improved to
be significantly faster using bits.AddUint64 (for a 64KiB buffer the
throughput improves from 15,000MiB/s to 27,600MiB/s; similar gains are
also reported on ARM64 but I do not have specific numbers).

The baseline AMD64 implementation for a 64KiB buffer reports 32,700MiB/s
and the AVX2 implementation is slightly over 107,000MiB/s.

Unfortunately, for very small sizes (e.g. the expected size for an IPv4
header) setting up SIMD computation involves some overhead that makes
computing a checksum for small buffers slower than a non-SIMD
implementation. Even more unfortunately, testing for this at runtimen in
Go and calling a func optimized for small buffers mitigates most of the
improvement due to call overhead. The break even point is around 256
byte buffers; IPv4 headers are no more than 60 bytes including
extensions. IPv6 headers do not have a checksum but are a fixed size of
40 bytes. As a result, the generated assembly code uses an alternate
approach for buffers of less than 256 bytes. Additionally, buffers of
less than 32 bytes need to be handled specially because the strategy for
reading buffers that are not a multiple of 8 bytes fails when the buffer
is too small.

As suggested by additional benchmarking, pseudo header computation has
been rewritten to be faster (benchmark time reduced by 1/2 to 1/4).

Updates tailscale/corp#9755

Signed-off-by: Adrian Dewhurst <adrian@tailscale.com>
2023-09-29 15:32:57 -07:00

710 lines
27 KiB
Go

package tun
import (
"encoding/binary"
"math/bits"
"strconv"
"golang.org/x/sys/cpu"
)
// checksumGeneric64 is a reference implementation of checksum using 64 bit
// arithmetic for use in testing or when an architecture-specific implementation
// is not available.
func checksumGeneric64(b []byte, initial uint16) uint16 {
var ac uint64
var carry uint64
if cpu.IsBigEndian {
ac = uint64(initial)
} else {
ac = uint64(bits.ReverseBytes16(initial))
}
for len(b) >= 128 {
if cpu.IsBigEndian {
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[:8]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[8:16]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[16:24]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[24:32]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[32:40]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[40:48]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[48:56]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[56:64]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[64:72]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[72:80]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[80:88]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[88:96]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[96:104]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[104:112]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[112:120]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[120:128]), carry)
} else {
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[:8]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[8:16]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[16:24]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[24:32]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[32:40]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[40:48]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[48:56]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[56:64]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[64:72]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[72:80]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[80:88]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[88:96]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[96:104]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[104:112]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[112:120]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[120:128]), carry)
}
b = b[128:]
}
if len(b) >= 64 {
if cpu.IsBigEndian {
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[:8]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[8:16]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[16:24]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[24:32]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[32:40]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[40:48]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[48:56]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[56:64]), carry)
} else {
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[:8]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[8:16]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[16:24]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[24:32]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[32:40]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[40:48]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[48:56]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[56:64]), carry)
}
b = b[64:]
}
if len(b) >= 32 {
if cpu.IsBigEndian {
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[:8]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[8:16]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[16:24]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[24:32]), carry)
} else {
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[:8]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[8:16]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[16:24]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[24:32]), carry)
}
b = b[32:]
}
if len(b) >= 16 {
if cpu.IsBigEndian {
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[:8]), carry)
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b[8:16]), carry)
} else {
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[:8]), carry)
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b[8:16]), carry)
}
b = b[16:]
}
if len(b) >= 8 {
if cpu.IsBigEndian {
ac, carry = bits.Add64(ac, binary.BigEndian.Uint64(b), carry)
} else {
ac, carry = bits.Add64(ac, binary.LittleEndian.Uint64(b), carry)
}
b = b[8:]
}
if len(b) >= 4 {
if cpu.IsBigEndian {
ac, carry = bits.Add64(ac, uint64(binary.BigEndian.Uint32(b)), carry)
} else {
ac, carry = bits.Add64(ac, uint64(binary.LittleEndian.Uint32(b)), carry)
}
b = b[4:]
}
if len(b) >= 2 {
if cpu.IsBigEndian {
ac, carry = bits.Add64(ac, uint64(binary.BigEndian.Uint16(b)), carry)
} else {
ac, carry = bits.Add64(ac, uint64(binary.LittleEndian.Uint16(b)), carry)
}
b = b[2:]
}
if len(b) >= 1 {
if cpu.IsBigEndian {
ac, carry = bits.Add64(ac, uint64(b[0])<<8, carry)
} else {
ac, carry = bits.Add64(ac, uint64(b[0]), carry)
}
}
folded := ipChecksumFold64(ac, carry)
if !cpu.IsBigEndian {
folded = bits.ReverseBytes16(folded)
}
return folded
}
// checksumGeneric32 is a reference implementation of checksum using 32 bit
// arithmetic for use in testing or when an architecture-specific implementation
// is not available.
func checksumGeneric32(b []byte, initial uint16) uint16 {
var ac uint32
var carry uint32
if cpu.IsBigEndian {
ac = uint32(initial)
} else {
ac = uint32(bits.ReverseBytes16(initial))
}
for len(b) >= 64 {
if cpu.IsBigEndian {
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[:8]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[4:8]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[8:12]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[12:16]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[16:20]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[20:24]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[24:28]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[28:32]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[32:36]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[36:40]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[40:44]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[44:48]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[48:52]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[52:56]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[56:60]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[60:64]), carry)
} else {
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[:8]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[4:8]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[8:12]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[12:16]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[16:20]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[20:24]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[24:28]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[28:32]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[32:36]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[36:40]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[40:44]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[44:48]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[48:52]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[52:56]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[56:60]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[60:64]), carry)
}
b = b[64:]
}
if len(b) >= 32 {
if cpu.IsBigEndian {
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[:4]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[4:8]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[8:12]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[12:16]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[16:20]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[20:24]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[24:28]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[28:32]), carry)
} else {
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[:4]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[4:8]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[8:12]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[12:16]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[16:20]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[20:24]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[24:28]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[28:32]), carry)
}
b = b[32:]
}
if len(b) >= 16 {
if cpu.IsBigEndian {
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[:4]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[4:8]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[8:12]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[12:16]), carry)
} else {
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[:4]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[4:8]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[8:12]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[12:16]), carry)
}
b = b[16:]
}
if len(b) >= 8 {
if cpu.IsBigEndian {
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[:4]), carry)
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b[4:8]), carry)
} else {
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[:4]), carry)
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b[4:8]), carry)
}
b = b[8:]
}
if len(b) >= 4 {
if cpu.IsBigEndian {
ac, carry = bits.Add32(ac, binary.BigEndian.Uint32(b), carry)
} else {
ac, carry = bits.Add32(ac, binary.LittleEndian.Uint32(b), carry)
}
b = b[4:]
}
if len(b) >= 2 {
if cpu.IsBigEndian {
ac, carry = bits.Add32(ac, uint32(binary.BigEndian.Uint16(b)), carry)
} else {
ac, carry = bits.Add32(ac, uint32(binary.LittleEndian.Uint16(b)), carry)
}
b = b[2:]
}
if len(b) >= 1 {
if cpu.IsBigEndian {
ac, carry = bits.Add32(ac, uint32(b[0])<<8, carry)
} else {
ac, carry = bits.Add32(ac, uint32(b[0]), carry)
}
}
folded := ipChecksumFold32(ac, carry)
if !cpu.IsBigEndian {
folded = bits.ReverseBytes16(folded)
}
return folded
}
// checksumGeneric32Alternate is an alternate reference implementation of
// checksum using 32 bit arithmetic for use in testing or when an
// architecture-specific implementation is not available.
func checksumGeneric32Alternate(b []byte, initial uint16) uint16 {
var ac uint32
if cpu.IsBigEndian {
ac = uint32(initial)
} else {
ac = uint32(bits.ReverseBytes16(initial))
}
for len(b) >= 64 {
if cpu.IsBigEndian {
ac += uint32(binary.BigEndian.Uint16(b[:2]))
ac += uint32(binary.BigEndian.Uint16(b[2:4]))
ac += uint32(binary.BigEndian.Uint16(b[4:6]))
ac += uint32(binary.BigEndian.Uint16(b[6:8]))
ac += uint32(binary.BigEndian.Uint16(b[8:10]))
ac += uint32(binary.BigEndian.Uint16(b[10:12]))
ac += uint32(binary.BigEndian.Uint16(b[12:14]))
ac += uint32(binary.BigEndian.Uint16(b[14:16]))
ac += uint32(binary.BigEndian.Uint16(b[16:18]))
ac += uint32(binary.BigEndian.Uint16(b[18:20]))
ac += uint32(binary.BigEndian.Uint16(b[20:22]))
ac += uint32(binary.BigEndian.Uint16(b[22:24]))
ac += uint32(binary.BigEndian.Uint16(b[24:26]))
ac += uint32(binary.BigEndian.Uint16(b[26:28]))
ac += uint32(binary.BigEndian.Uint16(b[28:30]))
ac += uint32(binary.BigEndian.Uint16(b[30:32]))
ac += uint32(binary.BigEndian.Uint16(b[32:34]))
ac += uint32(binary.BigEndian.Uint16(b[34:36]))
ac += uint32(binary.BigEndian.Uint16(b[36:38]))
ac += uint32(binary.BigEndian.Uint16(b[38:40]))
ac += uint32(binary.BigEndian.Uint16(b[40:42]))
ac += uint32(binary.BigEndian.Uint16(b[42:44]))
ac += uint32(binary.BigEndian.Uint16(b[44:46]))
ac += uint32(binary.BigEndian.Uint16(b[46:48]))
ac += uint32(binary.BigEndian.Uint16(b[48:50]))
ac += uint32(binary.BigEndian.Uint16(b[50:52]))
ac += uint32(binary.BigEndian.Uint16(b[52:54]))
ac += uint32(binary.BigEndian.Uint16(b[54:56]))
ac += uint32(binary.BigEndian.Uint16(b[56:58]))
ac += uint32(binary.BigEndian.Uint16(b[58:60]))
ac += uint32(binary.BigEndian.Uint16(b[60:62]))
ac += uint32(binary.BigEndian.Uint16(b[62:64]))
} else {
ac += uint32(binary.LittleEndian.Uint16(b[:2]))
ac += uint32(binary.LittleEndian.Uint16(b[2:4]))
ac += uint32(binary.LittleEndian.Uint16(b[4:6]))
ac += uint32(binary.LittleEndian.Uint16(b[6:8]))
ac += uint32(binary.LittleEndian.Uint16(b[8:10]))
ac += uint32(binary.LittleEndian.Uint16(b[10:12]))
ac += uint32(binary.LittleEndian.Uint16(b[12:14]))
ac += uint32(binary.LittleEndian.Uint16(b[14:16]))
ac += uint32(binary.LittleEndian.Uint16(b[16:18]))
ac += uint32(binary.LittleEndian.Uint16(b[18:20]))
ac += uint32(binary.LittleEndian.Uint16(b[20:22]))
ac += uint32(binary.LittleEndian.Uint16(b[22:24]))
ac += uint32(binary.LittleEndian.Uint16(b[24:26]))
ac += uint32(binary.LittleEndian.Uint16(b[26:28]))
ac += uint32(binary.LittleEndian.Uint16(b[28:30]))
ac += uint32(binary.LittleEndian.Uint16(b[30:32]))
ac += uint32(binary.LittleEndian.Uint16(b[32:34]))
ac += uint32(binary.LittleEndian.Uint16(b[34:36]))
ac += uint32(binary.LittleEndian.Uint16(b[36:38]))
ac += uint32(binary.LittleEndian.Uint16(b[38:40]))
ac += uint32(binary.LittleEndian.Uint16(b[40:42]))
ac += uint32(binary.LittleEndian.Uint16(b[42:44]))
ac += uint32(binary.LittleEndian.Uint16(b[44:46]))
ac += uint32(binary.LittleEndian.Uint16(b[46:48]))
ac += uint32(binary.LittleEndian.Uint16(b[48:50]))
ac += uint32(binary.LittleEndian.Uint16(b[50:52]))
ac += uint32(binary.LittleEndian.Uint16(b[52:54]))
ac += uint32(binary.LittleEndian.Uint16(b[54:56]))
ac += uint32(binary.LittleEndian.Uint16(b[56:58]))
ac += uint32(binary.LittleEndian.Uint16(b[58:60]))
ac += uint32(binary.LittleEndian.Uint16(b[60:62]))
ac += uint32(binary.LittleEndian.Uint16(b[62:64]))
}
b = b[64:]
}
if len(b) >= 32 {
if cpu.IsBigEndian {
ac += uint32(binary.BigEndian.Uint16(b[:2]))
ac += uint32(binary.BigEndian.Uint16(b[2:4]))
ac += uint32(binary.BigEndian.Uint16(b[4:6]))
ac += uint32(binary.BigEndian.Uint16(b[6:8]))
ac += uint32(binary.BigEndian.Uint16(b[8:10]))
ac += uint32(binary.BigEndian.Uint16(b[10:12]))
ac += uint32(binary.BigEndian.Uint16(b[12:14]))
ac += uint32(binary.BigEndian.Uint16(b[14:16]))
ac += uint32(binary.BigEndian.Uint16(b[16:18]))
ac += uint32(binary.BigEndian.Uint16(b[18:20]))
ac += uint32(binary.BigEndian.Uint16(b[20:22]))
ac += uint32(binary.BigEndian.Uint16(b[22:24]))
ac += uint32(binary.BigEndian.Uint16(b[24:26]))
ac += uint32(binary.BigEndian.Uint16(b[26:28]))
ac += uint32(binary.BigEndian.Uint16(b[28:30]))
ac += uint32(binary.BigEndian.Uint16(b[30:32]))
} else {
ac += uint32(binary.LittleEndian.Uint16(b[:2]))
ac += uint32(binary.LittleEndian.Uint16(b[2:4]))
ac += uint32(binary.LittleEndian.Uint16(b[4:6]))
ac += uint32(binary.LittleEndian.Uint16(b[6:8]))
ac += uint32(binary.LittleEndian.Uint16(b[8:10]))
ac += uint32(binary.LittleEndian.Uint16(b[10:12]))
ac += uint32(binary.LittleEndian.Uint16(b[12:14]))
ac += uint32(binary.LittleEndian.Uint16(b[14:16]))
ac += uint32(binary.LittleEndian.Uint16(b[16:18]))
ac += uint32(binary.LittleEndian.Uint16(b[18:20]))
ac += uint32(binary.LittleEndian.Uint16(b[20:22]))
ac += uint32(binary.LittleEndian.Uint16(b[22:24]))
ac += uint32(binary.LittleEndian.Uint16(b[24:26]))
ac += uint32(binary.LittleEndian.Uint16(b[26:28]))
ac += uint32(binary.LittleEndian.Uint16(b[28:30]))
ac += uint32(binary.LittleEndian.Uint16(b[30:32]))
}
b = b[32:]
}
if len(b) >= 16 {
if cpu.IsBigEndian {
ac += uint32(binary.BigEndian.Uint16(b[:2]))
ac += uint32(binary.BigEndian.Uint16(b[2:4]))
ac += uint32(binary.BigEndian.Uint16(b[4:6]))
ac += uint32(binary.BigEndian.Uint16(b[6:8]))
ac += uint32(binary.BigEndian.Uint16(b[8:10]))
ac += uint32(binary.BigEndian.Uint16(b[10:12]))
ac += uint32(binary.BigEndian.Uint16(b[12:14]))
ac += uint32(binary.BigEndian.Uint16(b[14:16]))
} else {
ac += uint32(binary.LittleEndian.Uint16(b[:2]))
ac += uint32(binary.LittleEndian.Uint16(b[2:4]))
ac += uint32(binary.LittleEndian.Uint16(b[4:6]))
ac += uint32(binary.LittleEndian.Uint16(b[6:8]))
ac += uint32(binary.LittleEndian.Uint16(b[8:10]))
ac += uint32(binary.LittleEndian.Uint16(b[10:12]))
ac += uint32(binary.LittleEndian.Uint16(b[12:14]))
ac += uint32(binary.LittleEndian.Uint16(b[14:16]))
}
b = b[16:]
}
if len(b) >= 8 {
if cpu.IsBigEndian {
ac += uint32(binary.BigEndian.Uint16(b[:2]))
ac += uint32(binary.BigEndian.Uint16(b[2:4]))
ac += uint32(binary.BigEndian.Uint16(b[4:6]))
ac += uint32(binary.BigEndian.Uint16(b[6:8]))
} else {
ac += uint32(binary.LittleEndian.Uint16(b[:2]))
ac += uint32(binary.LittleEndian.Uint16(b[2:4]))
ac += uint32(binary.LittleEndian.Uint16(b[4:6]))
ac += uint32(binary.LittleEndian.Uint16(b[6:8]))
}
b = b[8:]
}
if len(b) >= 4 {
if cpu.IsBigEndian {
ac += uint32(binary.BigEndian.Uint16(b[:2]))
ac += uint32(binary.BigEndian.Uint16(b[2:4]))
} else {
ac += uint32(binary.LittleEndian.Uint16(b[:2]))
ac += uint32(binary.LittleEndian.Uint16(b[2:4]))
}
b = b[4:]
}
if len(b) >= 2 {
if cpu.IsBigEndian {
ac += uint32(binary.BigEndian.Uint16(b))
} else {
ac += uint32(binary.LittleEndian.Uint16(b))
}
b = b[2:]
}
if len(b) >= 1 {
if cpu.IsBigEndian {
ac += uint32(b[0]) << 8
} else {
ac += uint32(b[0])
}
}
folded := ipChecksumFold32(ac, 0)
if !cpu.IsBigEndian {
folded = bits.ReverseBytes16(folded)
}
return folded
}
// checksumGeneric64Alternate is an alternate reference implementation of
// checksum using 64 bit arithmetic for use in testing or when an
// architecture-specific implementation is not available.
func checksumGeneric64Alternate(b []byte, initial uint16) uint16 {
var ac uint64
if cpu.IsBigEndian {
ac = uint64(initial)
} else {
ac = uint64(bits.ReverseBytes16(initial))
}
for len(b) >= 64 {
if cpu.IsBigEndian {
ac += uint64(binary.BigEndian.Uint32(b[:4]))
ac += uint64(binary.BigEndian.Uint32(b[4:8]))
ac += uint64(binary.BigEndian.Uint32(b[8:12]))
ac += uint64(binary.BigEndian.Uint32(b[12:16]))
ac += uint64(binary.BigEndian.Uint32(b[16:20]))
ac += uint64(binary.BigEndian.Uint32(b[20:24]))
ac += uint64(binary.BigEndian.Uint32(b[24:28]))
ac += uint64(binary.BigEndian.Uint32(b[28:32]))
ac += uint64(binary.BigEndian.Uint32(b[32:36]))
ac += uint64(binary.BigEndian.Uint32(b[36:40]))
ac += uint64(binary.BigEndian.Uint32(b[40:44]))
ac += uint64(binary.BigEndian.Uint32(b[44:48]))
ac += uint64(binary.BigEndian.Uint32(b[48:52]))
ac += uint64(binary.BigEndian.Uint32(b[52:56]))
ac += uint64(binary.BigEndian.Uint32(b[56:60]))
ac += uint64(binary.BigEndian.Uint32(b[60:64]))
} else {
ac += uint64(binary.LittleEndian.Uint32(b[:4]))
ac += uint64(binary.LittleEndian.Uint32(b[4:8]))
ac += uint64(binary.LittleEndian.Uint32(b[8:12]))
ac += uint64(binary.LittleEndian.Uint32(b[12:16]))
ac += uint64(binary.LittleEndian.Uint32(b[16:20]))
ac += uint64(binary.LittleEndian.Uint32(b[20:24]))
ac += uint64(binary.LittleEndian.Uint32(b[24:28]))
ac += uint64(binary.LittleEndian.Uint32(b[28:32]))
ac += uint64(binary.LittleEndian.Uint32(b[32:36]))
ac += uint64(binary.LittleEndian.Uint32(b[36:40]))
ac += uint64(binary.LittleEndian.Uint32(b[40:44]))
ac += uint64(binary.LittleEndian.Uint32(b[44:48]))
ac += uint64(binary.LittleEndian.Uint32(b[48:52]))
ac += uint64(binary.LittleEndian.Uint32(b[52:56]))
ac += uint64(binary.LittleEndian.Uint32(b[56:60]))
ac += uint64(binary.LittleEndian.Uint32(b[60:64]))
}
b = b[64:]
}
if len(b) >= 32 {
if cpu.IsBigEndian {
ac += uint64(binary.BigEndian.Uint32(b[:4]))
ac += uint64(binary.BigEndian.Uint32(b[4:8]))
ac += uint64(binary.BigEndian.Uint32(b[8:12]))
ac += uint64(binary.BigEndian.Uint32(b[12:16]))
ac += uint64(binary.BigEndian.Uint32(b[16:20]))
ac += uint64(binary.BigEndian.Uint32(b[20:24]))
ac += uint64(binary.BigEndian.Uint32(b[24:28]))
ac += uint64(binary.BigEndian.Uint32(b[28:32]))
} else {
ac += uint64(binary.LittleEndian.Uint32(b[:4]))
ac += uint64(binary.LittleEndian.Uint32(b[4:8]))
ac += uint64(binary.LittleEndian.Uint32(b[8:12]))
ac += uint64(binary.LittleEndian.Uint32(b[12:16]))
ac += uint64(binary.LittleEndian.Uint32(b[16:20]))
ac += uint64(binary.LittleEndian.Uint32(b[20:24]))
ac += uint64(binary.LittleEndian.Uint32(b[24:28]))
ac += uint64(binary.LittleEndian.Uint32(b[28:32]))
}
b = b[32:]
}
if len(b) >= 16 {
if cpu.IsBigEndian {
ac += uint64(binary.BigEndian.Uint32(b[:4]))
ac += uint64(binary.BigEndian.Uint32(b[4:8]))
ac += uint64(binary.BigEndian.Uint32(b[8:12]))
ac += uint64(binary.BigEndian.Uint32(b[12:16]))
} else {
ac += uint64(binary.LittleEndian.Uint32(b[:4]))
ac += uint64(binary.LittleEndian.Uint32(b[4:8]))
ac += uint64(binary.LittleEndian.Uint32(b[8:12]))
ac += uint64(binary.LittleEndian.Uint32(b[12:16]))
}
b = b[16:]
}
if len(b) >= 8 {
if cpu.IsBigEndian {
ac += uint64(binary.BigEndian.Uint32(b[:4]))
ac += uint64(binary.BigEndian.Uint32(b[4:8]))
} else {
ac += uint64(binary.LittleEndian.Uint32(b[:4]))
ac += uint64(binary.LittleEndian.Uint32(b[4:8]))
}
b = b[8:]
}
if len(b) >= 4 {
if cpu.IsBigEndian {
ac += uint64(binary.BigEndian.Uint32(b))
} else {
ac += uint64(binary.LittleEndian.Uint32(b))
}
b = b[4:]
}
if len(b) >= 2 {
if cpu.IsBigEndian {
ac += uint64(binary.BigEndian.Uint16(b))
} else {
ac += uint64(binary.LittleEndian.Uint16(b))
}
b = b[2:]
}
if len(b) >= 1 {
if cpu.IsBigEndian {
ac += uint64(b[0]) << 8
} else {
ac += uint64(b[0])
}
}
folded := ipChecksumFold64(ac, 0)
if !cpu.IsBigEndian {
folded = bits.ReverseBytes16(folded)
}
return folded
}
func ipChecksumFold64(unfolded uint64, initialCarry uint64) uint16 {
sum, carry := bits.Add32(uint32(unfolded>>32), uint32(unfolded&0xffff_ffff), uint32(initialCarry))
// if carry != 0, sum <= 0xffff_fffe, otherwise sum <= 0xffff_ffff
// therefore (sum >> 16) + (sum & 0xffff) + carry <= 0x1_fffe; so there is
// no need to save the carry flag
sum = (sum >> 16) + (sum & 0xffff) + carry
// sum <= 0x1_fffe therefore this is the last fold needed:
// if (sum >> 16) > 0 then
// (sum >> 16) == 1 && (sum & 0xffff) <= 0xfffe and therefore
// the addition will not overflow
// otherwise (sum >> 16) == 0 and sum will be unchanged
sum = (sum >> 16) + (sum & 0xffff)
return uint16(sum)
}
func ipChecksumFold32(unfolded uint32, initialCarry uint32) uint16 {
sum := (unfolded >> 16) + (unfolded & 0xffff) + initialCarry
// sum <= 0x1_ffff:
// 0xffff + 0xffff = 0x1_fffe
// initialCarry is 0 or 1, for a combined maximum of 0x1_ffff
sum = (sum >> 16) + (sum & 0xffff)
// sum <= 0x1_0000 therefore this is the last fold needed:
// if (sum >> 16) > 0 then
// (sum >> 16) == 1 && (sum & 0xffff) == 0 and therefore
// the addition will not overflow
// otherwise (sum >> 16) == 0 and sum will be unchanged
sum = (sum >> 16) + (sum & 0xffff)
return uint16(sum)
}
func addrPartialChecksum64(addr []byte, initial, carryIn uint64) (sum, carry uint64) {
sum, carry = initial, carryIn
switch len(addr) {
case 4: // IPv4
if cpu.IsBigEndian {
sum, carry = bits.Add64(sum, uint64(binary.BigEndian.Uint32(addr)), carry)
} else {
sum, carry = bits.Add64(sum, uint64(binary.LittleEndian.Uint32(addr)), carry)
}
case 16: // IPv6
if cpu.IsBigEndian {
sum, carry = bits.Add64(sum, binary.BigEndian.Uint64(addr), carry)
sum, carry = bits.Add64(sum, binary.BigEndian.Uint64(addr[8:]), carry)
} else {
sum, carry = bits.Add64(sum, binary.LittleEndian.Uint64(addr), carry)
sum, carry = bits.Add64(sum, binary.LittleEndian.Uint64(addr[8:]), carry)
}
default:
panic("bad addr length")
}
return sum, carry
}
func addrPartialChecksum32(addr []byte, initial, carryIn uint32) (sum, carry uint32) {
sum, carry = initial, carryIn
switch len(addr) {
case 4: // IPv4
if cpu.IsBigEndian {
sum, carry = bits.Add32(sum, binary.BigEndian.Uint32(addr), carry)
} else {
sum, carry = bits.Add32(sum, binary.LittleEndian.Uint32(addr), carry)
}
case 16: // IPv6
if cpu.IsBigEndian {
sum, carry = bits.Add32(sum, binary.BigEndian.Uint32(addr), carry)
sum, carry = bits.Add32(sum, binary.BigEndian.Uint32(addr[4:8]), carry)
sum, carry = bits.Add32(sum, binary.BigEndian.Uint32(addr[8:12]), carry)
sum, carry = bits.Add32(sum, binary.BigEndian.Uint32(addr[12:16]), carry)
} else {
sum, carry = bits.Add32(sum, binary.LittleEndian.Uint32(addr), carry)
sum, carry = bits.Add32(sum, binary.LittleEndian.Uint32(addr[4:8]), carry)
sum, carry = bits.Add32(sum, binary.LittleEndian.Uint32(addr[8:12]), carry)
sum, carry = bits.Add32(sum, binary.LittleEndian.Uint32(addr[12:16]), carry)
}
default:
panic("bad addr length")
}
return sum, carry
}
func pseudoHeaderChecksum64(protocol uint8, srcAddr, dstAddr []byte, totalLen uint16) uint16 {
var sum uint64
if cpu.IsBigEndian {
sum = uint64(totalLen) + uint64(protocol)
} else {
sum = uint64(bits.ReverseBytes16(totalLen)) + uint64(protocol)<<8
}
sum, carry := addrPartialChecksum64(srcAddr, sum, 0)
sum, carry = addrPartialChecksum64(dstAddr, sum, carry)
foldedSum := ipChecksumFold64(sum, carry)
if !cpu.IsBigEndian {
foldedSum = bits.ReverseBytes16(foldedSum)
}
return foldedSum
}
func pseudoHeaderChecksum32(protocol uint8, srcAddr, dstAddr []byte, totalLen uint16) uint16 {
var sum uint32
if cpu.IsBigEndian {
sum = uint32(totalLen) + uint32(protocol)
} else {
sum = uint32(bits.ReverseBytes16(totalLen)) + uint32(protocol)<<8
}
sum, carry := addrPartialChecksum32(srcAddr, sum, 0)
sum, carry = addrPartialChecksum32(dstAddr, sum, carry)
foldedSum := ipChecksumFold32(sum, carry)
if !cpu.IsBigEndian {
foldedSum = bits.ReverseBytes16(foldedSum)
}
return foldedSum
}
func pseudoHeaderChecksum(protocol uint8, srcAddr, dstAddr []byte, totalLen uint16) uint16 {
if strconv.IntSize < 64 {
return pseudoHeaderChecksum32(protocol, srcAddr, dstAddr, totalLen)
}
return pseudoHeaderChecksum64(protocol, srcAddr, dstAddr, totalLen)
}