Rebase of the AWG obf graft (was e5feca7 on v0.0.3) onto v0.0.5
(2c27bbf4f9, 'Add L3 forwarding support'). 15 of 16 graft files
applied clean via 3-way; only send.go conflicted, on a single line
(upstream queuedOutboundPackets backpressure decrement vs a graft
blank line — took upstream).
Key invariant preserved: MessageEncapsulatingTransportSize=0 (graft
zeroes the sagernet encapsulating headroom; AWG obfuscation composes
the prefix itself via SendBuffers, not Bind.Send prepend). Upstream's
InputPacket/InputPackets and the new size-based outbound buffer pool
(GetOutboundBuffer/PutOutboundBuffer) are taken verbatim; the graft's
RoutineEncryption (header at buffer start) and transport-padding shift
in RoutineSequentialSender re-woven around them.
Builds clean on linux/android/windows/darwin (device/conn/tun).
InputPacket/InputPackets used the deprecated trie-only AllowedIPs.Lookup. With tailscale v1.102 a PeerByIPPacketFunc is installed and the trie is no longer populated, so every injected packet was unmatched. Use LookupFromPacket, and size the sequential sender scratch for full input batches instead of capping containers at the device batch size.
Add SetPriorityMessageOnEstablishmentFunc, which registers a
PeerPriorityMessageFunc callback invoked when a peer's session keypair
is established or re-keyed for forward data transmission. The bytes it
returns are transmitted to the peer as a transport message.
The message is "priority" in two senses: it bypasses the staged packet
queue entirely, so it cannot be evicted by TUN-sourced packets, and it
is enqueued ahead of the keepalive/staged packets that follow keypair
establishment.
Updates tailscale/tailscale#20081
Signed-off-by: Jordan Whited <jordan@tailscale.com>
API introduced in a927a66e has two cases of state determination
happening out of critical section for the state value:
(1) expiredSession loads sessionExpiresNano, then releases all locks
and calls noteSessionState(Expired). So a concurrent refresh that
lands in that gap gets clobbered by a stale Expired -- and sticks
until the next re-key.
(2) Likewise in noteSessionHandshakeStopped, hasKeyMaterial check
happens out of the session state lock and races with ZeroAndFlushAll.
Both lead to a wrong state emitted via the device.sessionState.fn,
but are otherwise benign.
This moves the expiry timestamp under a lock to address the former,
and provides a noteSessionStateLocked helper for the latter.
Also changes API semantics to serialize events per-peer, to avoid
sharing a single lock for all timestamps.
Updates tailscale/corp#42874
Signed-off-by: Alex Valiushko <alexvaliushko@tailscale.com>
Change-Id: Iee2cdf135375519e58a8e84362349d966a6a6964
e3ac4a0afb4e introduced a lightweight API that can be used instead of UAPI
to reconfigure peers. Peer state created via the new PeerLookupFunc
is not set to expire until the handshake succeeds, making device leak two
goroutines and a set of buffers for each failed handshake.
This change arms the expiry timer before the handshake gets to proceed.
Updates tailscale/tailscale#20183
Change-Id: Ibc0abb6eec97aca0a10f50515dea9e0d6a6a6964
Signed-off-by: Alex Valiushko <alexvaliushko@tailscale.com>
In PR #66, we tried to address a memory leak by avoiding
runtime.SetFinalizer for autodrainingInboundQueue and
autodrainingOutboundQueue unless there was something to do.
However, when there is work to be done, these finalizers still leak
memory because they’re still holding on to a cyclical reference to q.
This applies to any platform that relies on a bounded device.WaitPool,
like Android and iOS which both declare PreallocatedBuffersPerPool.
This patch converts this logic to runtime.AddCleanup which is designed
to avoid this problem.
Updates tailscale/corp#42776
Signed-off-by: Simon Law <sfllaw@tailscale.com>
Device-side portion of upstream tailscale/wireguard-go e3ac4a0
(device, cmd/check-lockorder: add static analysis tool for lock
ordering); the analyzer itself is not carried in this fork.
In tailscale/wireguard-go#65, @lkosewsk reproduced a memory leak seen
in prod with lots of wireguard-go instances being created and
destroyed, where they were still being retained forever due to cycles
in the runtime.SetFinalizer reference graph.
Really we shouldn't be using runtime.SetFinalizer anywhere. But we
still use it on mobile platforms in WaitPool. But those platforms
don't have thousands of tsnet.Server instances coming & going, so this
is a half fix: avoid the finalizer registration on Linux, etc where
the queue doesn't need to be drained and there's no WaitPool
accounting. Just let GC handle it, without adding finalizer cycle
complexity.
Updates tailscale/corp#42776
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Discovered by a tool + test that will come in a future change.
Updates tailscale/tailscale#19513
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Outbound element buffers now come from the sing allocator sized to the
actual packet instead of the bounded MaxMessageSize pool, element and
container pools become plain sync.Pools, and the bounded message buffer
pool serves only the receive path. Packets injected via
InputPacket/InputPackets are dropped before they are copied once a peer
has 2048 packets queued: injection runs on the caller's read loop, which
must never block on pool exhaustion, and the queues are bounded in
containers, so a flood was buffered instead of dropped.
(cherry picked from commit 7c2acadba17cadf8a1df957c49e1333130d460ad)
(cherry picked from commit a7bac1754e7717e1d4009d1ffd2d13330067d631)
(cherry picked from commit 7a2f11c693b49e784318bbf987173095c67b563d)
This is already enforced in receive.go, but if these unmarshallers are
to have error return values anyway, make them as explicit as possible.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
The sync.Locker used with a sync.Cond must be acquired when changing
the associated condition, otherwise there is a window within
sync.Cond.Wait() where a wake-up may be missed.
Fixes: 4846070 ("device: use a waiting sync.Pool instead of a channel")
Reviewed-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
There is a possible deadlock in `device.Close()` when you try to close
the device very soon after its start. The problem is that two different
methods acquire the same locks in different order:
1. device.Close()
- device.ipcMutex.Lock()
- device.state.Lock()
2. device.changeState(deviceState)
- device.state.Lock()
- device.ipcMutex.Lock()
Reproducer:
func TestDevice_deadlock(t *testing.T) {
d := randDevice(t)
d.Close()
}
Problem:
$ go clean -testcache && go test -race -timeout 3s -run TestDevice_deadlock ./device | grep -A 10 sync.runtime_SemacquireMutex
sync.runtime_SemacquireMutex(0xc000117d20?, 0x94?, 0x0?)
/usr/local/opt/go/libexec/src/runtime/sema.go:77 +0x25
sync.(*Mutex).lockSlow(0xc000130518)
/usr/local/opt/go/libexec/src/sync/mutex.go:171 +0x213
sync.(*Mutex).Lock(0xc000130518)
/usr/local/opt/go/libexec/src/sync/mutex.go:90 +0x55
golang.zx2c4.com/wireguard/device.(*Device).Close(0xc000130500)
/Users/martin.basovnik/git/basovnik/wireguard-go/device/device.go:373 +0xb6
golang.zx2c4.com/wireguard/device.TestDevice_deadlock(0x0?)
/Users/martin.basovnik/git/basovnik/wireguard-go/device/device_test.go:480 +0x2c
testing.tRunner(0xc00014c000, 0x131d7b0)
--
sync.runtime_SemacquireMutex(0xc000130564?, 0x60?, 0xc000130548?)
/usr/local/opt/go/libexec/src/runtime/sema.go:77 +0x25
sync.(*Mutex).lockSlow(0xc000130750)
/usr/local/opt/go/libexec/src/sync/mutex.go:171 +0x213
sync.(*Mutex).Lock(0xc000130750)
/usr/local/opt/go/libexec/src/sync/mutex.go:90 +0x55
sync.(*RWMutex).Lock(0xc000130750)
/usr/local/opt/go/libexec/src/sync/rwmutex.go:147 +0x45
golang.zx2c4.com/wireguard/device.(*Device).upLocked(0xc000130500)
/Users/martin.basovnik/git/basovnik/wireguard-go/device/device.go:179 +0x72
golang.zx2c4.com/wireguard/device.(*Device).changeState(0xc000130500, 0x1)
Signed-off-by: Martin Basovnik <martin.basovnik@gmail.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Only bother updating the rxBytes counter once we've processed a whole
vector, since additions are atomic.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Peer.RoutineSequentialReceiver() deals with packet vectors and does not
need to perform timer and endpoint operations for every packet in a
given vector. Changing these per-packet operations to per-vector
improves throughput by as much as 10% in some environments.
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Access to Peer.endpoint was previously synchronized by Peer.RWMutex.
This has now moved to Peer.endpoint.Mutex. Peer.SendBuffers() is now the
sole caller of Endpoint.ClearSrc(), which is signaled via a new bool,
Peer.endpoint.clearSrcOnTx. Previous Callers of Endpoint.ClearSrc() now
set this bool, primarily via peer.markEndpointSrcForClearing().
Peer.SetEndpointFromPacket() clears Peer.endpoint.clearSrcOnTx when an
updated conn.Endpoint is stored. This maintains the same event order as
before, i.e. a conn.Endpoint received after peer.endpoint.clearSrcOnTx
is set, but before the next Peer.SendBuffers() call results in the
latest conn.Endpoint source being used for the next packet transmission.
These changes result in throughput improvements for single flow,
parallel (-P n) flow, and bidirectional (--bidir) flow iperf3 TCP/UDP
tests as measured on both Linux and Windows. Latency under load improves
especially for high throughput Linux scenarios. These improvements are
likely realized on all platforms to some degree, as the changes are not
platform-specific.
Co-authored-by: James Tucker <james@tailscale.com>
Signed-off-by: James Tucker <james@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
GRO requires big allocations to be efficient. This isn't great, as there
might be Android memory usage issues. So we should revisit this commit.
But at least it gets things working again.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Queue{In,Out}boundElement locking can contribute to significant
overhead via sync.Mutex.lockSlow() in some environments. These types
are passed throughout the device package as elements in a slice, so
move the per-element Mutex to a container around the slice.
Reviewed-by: Maisem Ali <maisem@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
After reducing UDP stack traversal overhead via GSO and GRO,
runtime.chanrecv() began to account for a high percentage (20% in one
environment) of perf samples during a throughput benchmark. The
individual packet channel ops with the crypto goroutines was the primary
contributor to this overhead.
Updating these channels to pass vectors, which the device package
already handles at its ends, reduced this overhead substantially, and
improved throughput.
The iperf3 results below demonstrate the effect of this commit between
two Linux computers with i5-12400 CPUs. There is roughly ~13us of round
trip latency between them.
The first result is with UDP GSO and GRO, and with single element
channels.
Starting Test: protocol: TCP, 1 streams, 131072 byte blocks
[ ID] Interval Transfer Bitrate Retr Cwnd
[ 5] 0.00-10.00 sec 12.3 GBytes 10.6 Gbits/sec 232 3.15 MBytes
- - - - - - - - - - - - - - - - - - - - - - - - -
Test Complete. Summary Results:
[ ID] Interval Transfer Bitrate Retr
[ 5] 0.00-10.00 sec 12.3 GBytes 10.6 Gbits/sec 232 sender
[ 5] 0.00-10.04 sec 12.3 GBytes 10.6 Gbits/sec receiver
The second result is with channels updated to pass a slice of
elements.
Starting Test: protocol: TCP, 1 streams, 131072 byte blocks
[ ID] Interval Transfer Bitrate Retr Cwnd
[ 5] 0.00-10.00 sec 13.2 GBytes 11.3 Gbits/sec 182 3.15 MBytes
- - - - - - - - - - - - - - - - - - - - - - - - -
Test Complete. Summary Results:
[ ID] Interval Transfer Bitrate Retr
[ 5] 0.00-10.00 sec 13.2 GBytes 11.3 Gbits/sec 182 sender
[ 5] 0.00-10.04 sec 13.2 GBytes 11.3 Gbits/sec receiver
Reviewed-by: Adrian Dewhurst <adrian@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
StdNetBind probes for UDP GSO and GRO support at runtime. UDP GSO is
dependent on checksum offload support on the egress netdev. UDP GSO
will be disabled in the event sendmmsg() returns EIO, which is a strong
signal that the egress netdev does not support checksum offload.
The iperf3 results below demonstrate the effect of this commit between
two Linux computers with i5-12400 CPUs. There is roughly ~13us of round
trip latency between them.
The first result is from commit 052af4a without UDP GSO or GRO.
Starting Test: protocol: TCP, 1 streams, 131072 byte blocks
[ ID] Interval Transfer Bitrate Retr Cwnd
[ 5] 0.00-10.00 sec 9.85 GBytes 8.46 Gbits/sec 1139 3.01 MBytes
- - - - - - - - - - - - - - - - - - - - - - - - -
Test Complete. Summary Results:
[ ID] Interval Transfer Bitrate Retr
[ 5] 0.00-10.00 sec 9.85 GBytes 8.46 Gbits/sec 1139 sender
[ 5] 0.00-10.04 sec 9.85 GBytes 8.42 Gbits/sec receiver
The second result is with UDP GSO and GRO.
Starting Test: protocol: TCP, 1 streams, 131072 byte blocks
[ ID] Interval Transfer Bitrate Retr Cwnd
[ 5] 0.00-10.00 sec 12.3 GBytes 10.6 Gbits/sec 232 3.15 MBytes
- - - - - - - - - - - - - - - - - - - - - - - - -
Test Complete. Summary Results:
[ ID] Interval Transfer Bitrate Retr
[ 5] 0.00-10.00 sec 12.3 GBytes 10.6 Gbits/sec 232 sender
[ 5] 0.00-10.04 sec 12.3 GBytes 10.6 Gbits/sec receiver
Reviewed-by: Adrian Dewhurst <adrian@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
If an IPC operation is in flight while close starts, it is possible for
both processes to deadlock. Prevent this by taking the IPC lock at the
start of close and for the duration.
Signed-off-by: James Tucker <jftucker@gmail.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
We can't have the netlink listener socket, so it's not possible to
support it. Plus, android networking stack complexity makes it a bit
tricky anyway, so best to leave it disabled.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
There's not really a use at the moment for making this configurable, and
once bind_windows.go behaves like bind_std.go, we'll be able to use
constants everywhere. So begin that simplification now.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Implement TCP offloading via TSO and GRO for the Linux tun.Device, which
is made possible by virtio extensions in the kernel's TUN driver.
Delete conn.LinuxSocketEndpoint in favor of a collapsed conn.StdNetBind.
conn.StdNetBind makes use of recvmmsg() and sendmmsg() on Linux. All
platforms now fall under conn.StdNetBind, except for Windows, which
remains in conn.WinRingBind, which still needs to be adjusted to handle
multiple packets.
Also refactor sticky sockets support to eventually be applicable on
platforms other than just Linux. However Linux remains the sole platform
that fully implements it for now.
Co-authored-by: James Tucker <james@tailscale.com>
Signed-off-by: James Tucker <james@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Accept packet vectors for reading and writing in the tun.Device and
conn.Bind interfaces, so that the internal plumbing between these
interfaces now passes a vector of packets. Vectors move untouched
between these interfaces, i.e. if 128 packets are received from
conn.Bind.Read(), 128 packets are passed to tun.Device.Write(). There is
no internal buffering.
Currently, existing implementations are only adjusted to have vectors
of length one. Subsequent patches will improve that.
Also, as a related fixup, use the unix and windows packages rather than
the syscall package when possible.
Co-authored-by: James Tucker <james@tailscale.com>
Signed-off-by: James Tucker <james@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
For some reason, this was omitted for response messages.
Reported-by: z <dzm@unexpl0.red>
Fixes: 8c34c4c ("First set of code review patches")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>