Number of fixes in response to code review
This version cannot complete a handshake. The program will panic upon receiving any message on the UDP socket.
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12 changed files with 552 additions and 445 deletions
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@ -7,16 +7,15 @@ import (
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/* Specification constants */
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const (
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RekeyAfterMessages = (1 << 64) - (1 << 16) - 1
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RejectAfterMessages = (1 << 64) - (1 << 4) - 1
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RekeyAfterTime = time.Second * 120
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RekeyAttemptTime = time.Second * 90
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RekeyTimeout = time.Second * 5
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RejectAfterTime = time.Second * 180
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KeepaliveTimeout = time.Second * 10
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CookieRefreshTime = time.Second * 120
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MaxHandshakeAttemptTime = time.Second * 90
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PaddingMultiple = 16
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RekeyAfterMessages = (1 << 64) - (1 << 16) - 1
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RejectAfterMessages = (1 << 64) - (1 << 4) - 1
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RekeyAfterTime = time.Second * 120
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RekeyAttemptTime = time.Second * 90
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RekeyTimeout = time.Second * 5
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RejectAfterTime = time.Second * 180
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KeepaliveTimeout = time.Second * 10
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CookieRefreshTime = time.Second * 120
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PaddingMultiple = 16
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)
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const (
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@ -33,4 +32,5 @@ const (
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QueueHandshakeBusySize = QueueHandshakeSize / 8
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MinMessageSize = MessageTransportSize // size of keep-alive
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MaxMessageSize = ((1 << 16) - 1) + MessageTransportHeaderSize
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MaxPeers = 1 << 16
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)
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