lx: gate reserved-byte clear on receive so AmneziaWG magic survives
The Cloudflare "reserved" bytes (1-3) were zeroed unconditionally on every received datagram across all StdNetBind/WinRingBind receive paths. AmneziaWG reads its magic header as LittleEndian.Uint32(packet[padding:]) where padding is s1/s2/s4; with small padding (0-3) the magic overlaps bytes 1-3, so clearing them collapses it out of the ranged h1-h4 window and every packet is dropped (handshake included) — the AWG endpoint never comes up. Plain WG (types 1-4, bytes 1-3 already zero) and large padding are unaffected, which is why it went unnoticed. Gate all five receive clears (bind_std receiveIP, msgx_darwin receiveSingle + makeReceiveMsgX, bind_windows receiveIPv4/v6) behind a new hasReserved() so bytes 1-3 are only touched when a WARP reserved value is actually configured. Send paths already gate on a per-endpoint loaded/non-zero check, so they are left unchanged. The reserved map is populated before the receive goroutines start and never mutated after, so the lock-free read is safe. Tests: awg_stdnetbind_reserved_lx_test.go brings up two Devices over StdNetBind with zero padding (magic in bytes 0-3) and asserts delivery (red before the fix, green after); reserved_gate_lx_test.go pins the hasReserved() gate.
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7 changed files with 283 additions and 11 deletions
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@ -23,8 +23,8 @@ func TestParseObfLen(t *testing.T) {
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{"0", 0, false},
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{"100", 100, false},
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{fmt.Sprintf("%d", MaxMessageSize), MaxMessageSize, false},
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{"-1", 0, true}, // would panic slice bounds in Obfuscate
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{fmt.Sprintf("%d", MaxMessageSize + 1), 0, true}, // would OOM the handshake make
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{"-1", 0, true}, // would panic slice bounds in Obfuscate
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{fmt.Sprintf("%d", MaxMessageSize+1), 0, true}, // would OOM the handshake make
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{"2000000000", 0, true},
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{"abc", 0, true},
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}
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