Add windows support
This commit is contained in:
parent
4f7247190c
commit
6c2c28da9d
54 changed files with 7023 additions and 191 deletions
112
internal/wintun/wintun_windows.go
Normal file
112
internal/wintun/wintun_windows.go
Normal file
|
|
@ -0,0 +1,112 @@
|
|||
/* SPDX-License-Identifier: MIT
|
||||
*
|
||||
* Copyright (C) 2017-2021 WireGuard LLC. All Rights Reserved.
|
||||
*/
|
||||
|
||||
package wintun
|
||||
|
||||
import (
|
||||
"runtime"
|
||||
"syscall"
|
||||
"unsafe"
|
||||
|
||||
"golang.org/x/sys/windows"
|
||||
)
|
||||
|
||||
type (
|
||||
Adapter struct {
|
||||
handle uintptr
|
||||
}
|
||||
)
|
||||
|
||||
var (
|
||||
modwintun = newLazyDLL("wintun.dll")
|
||||
procWintunCreateAdapter = modwintun.NewProc("WintunCreateAdapter")
|
||||
procWintunOpenAdapter = modwintun.NewProc("WintunOpenAdapter")
|
||||
procWintunCloseAdapter = modwintun.NewProc("WintunCloseAdapter")
|
||||
procWintunDeleteDriver = modwintun.NewProc("WintunDeleteDriver")
|
||||
procWintunGetAdapterLUID = modwintun.NewProc("WintunGetAdapterLUID")
|
||||
procWintunGetRunningDriverVersion = modwintun.NewProc("WintunGetRunningDriverVersion")
|
||||
)
|
||||
|
||||
func closeAdapter(wintun *Adapter) {
|
||||
syscall.SyscallN(procWintunCloseAdapter.Addr(), 1, wintun.handle, 0, 0)
|
||||
}
|
||||
|
||||
// CreateAdapter creates a Wintun adapter. name is the cosmetic name of the adapter.
|
||||
// tunnelType represents the type of adapter and should be "Wintun". requestedGUID is
|
||||
// the GUID of the created network adapter, which then influences NLA generation
|
||||
// deterministically. If it is set to nil, the GUID is chosen by the system at random,
|
||||
// and hence a new NLA entry is created for each new adapter.
|
||||
func CreateAdapter(name string, tunnelType string, requestedGUID *windows.GUID) (wintun *Adapter, err error) {
|
||||
var name16 *uint16
|
||||
name16, err = windows.UTF16PtrFromString(name)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
var tunnelType16 *uint16
|
||||
tunnelType16, err = windows.UTF16PtrFromString(tunnelType)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
r0, _, e1 := syscall.Syscall(procWintunCreateAdapter.Addr(), 3, uintptr(unsafe.Pointer(name16)), uintptr(unsafe.Pointer(tunnelType16)), uintptr(unsafe.Pointer(requestedGUID)))
|
||||
if r0 == 0 {
|
||||
err = e1
|
||||
return
|
||||
}
|
||||
wintun = &Adapter{handle: r0}
|
||||
runtime.SetFinalizer(wintun, closeAdapter)
|
||||
return
|
||||
}
|
||||
|
||||
// OpenAdapter opens an existing Wintun adapter by name.
|
||||
func OpenAdapter(name string) (wintun *Adapter, err error) {
|
||||
var name16 *uint16
|
||||
name16, err = windows.UTF16PtrFromString(name)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
r0, _, e1 := syscall.Syscall(procWintunOpenAdapter.Addr(), 1, uintptr(unsafe.Pointer(name16)), 0, 0)
|
||||
if r0 == 0 {
|
||||
err = e1
|
||||
return
|
||||
}
|
||||
wintun = &Adapter{handle: r0}
|
||||
runtime.SetFinalizer(wintun, closeAdapter)
|
||||
return
|
||||
}
|
||||
|
||||
// Close closes a Wintun adapter.
|
||||
func (wintun *Adapter) Close() (err error) {
|
||||
runtime.SetFinalizer(wintun, nil)
|
||||
r1, _, e1 := syscall.Syscall(procWintunCloseAdapter.Addr(), 1, wintun.handle, 0, 0)
|
||||
if r1 == 0 {
|
||||
err = e1
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Uninstall removes the driver from the system if no drivers are currently in use.
|
||||
func Uninstall() (err error) {
|
||||
r1, _, e1 := syscall.Syscall(procWintunDeleteDriver.Addr(), 0, 0, 0, 0)
|
||||
if r1 == 0 {
|
||||
err = e1
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// RunningVersion returns the version of the running Wintun driver.
|
||||
func RunningVersion() (version uint32, err error) {
|
||||
r0, _, e1 := syscall.Syscall(procWintunGetRunningDriverVersion.Addr(), 0, 0, 0, 0)
|
||||
version = uint32(r0)
|
||||
if version == 0 {
|
||||
err = e1
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// LUID returns the LUID of the adapter.
|
||||
func (wintun *Adapter) LUID() (luid uint64) {
|
||||
syscall.Syscall(procWintunGetAdapterLUID.Addr(), 2, uintptr(wintun.handle), uintptr(unsafe.Pointer(&luid)), 0)
|
||||
return
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue