gvisor-lx/pkg/tcpip/link/channel/channel.go
Leadaxe 2c4ae3b0a4 snapshot: sagernet/gvisor v0.0.0-20250811.0-sing-box-mod.1
Содержимое пина, зафиксированного в go.mod sing-box-lx, одним коммитом
без истории. Полная история SagerNet/gvisor — 1.45 ГБ и клонируется в
каждой CI-джобе; наша дельта — одна вставка в одну функцию, история для
неё не нужна.

Module path github.com/sagernet/gvisor сохранён намеренно: на него
опирается replace-директива суперпроекта.

Патч поверх — отдельным коммитом, чтобы дельта читалась одним git show
и переносилась на новый пин копированием.

SPECS/TASKS/048-GVISOR_HANDSHAKE_NIL_CRASH
2026-08-04 15:50:08 +03:00

321 lines
7.7 KiB
Go

// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package channel provides the implementation of channel-based data-link layer
// endpoints. Such endpoints allow injection of inbound packets and store
// outbound packets in a channel.
package channel
import (
"context"
"github.com/sagernet/gvisor/pkg/tcpip"
"github.com/sagernet/gvisor/pkg/tcpip/header"
"github.com/sagernet/gvisor/pkg/tcpip/stack"
)
// Notification is the interface for receiving notification from the packet
// queue.
type Notification interface {
// WriteNotify will be called when a write happens to the queue.
WriteNotify()
}
// NotificationHandle is an opaque handle to the registered notification target.
// It can be used to unregister the notification when no longer interested.
//
// +stateify savable
type NotificationHandle struct {
n Notification
}
type queue struct {
// c is the outbound packet channel.
c chan *stack.PacketBuffer
mu queueRWMutex
// +checklocks:mu
notify []*NotificationHandle
// +checklocks:mu
closed bool
}
func (q *queue) Close() {
q.mu.Lock()
defer q.mu.Unlock()
if !q.closed {
close(q.c)
}
q.closed = true
}
func (q *queue) Read() *stack.PacketBuffer {
select {
case p := <-q.c:
return p
default:
return nil
}
}
func (q *queue) ReadContext(ctx context.Context) *stack.PacketBuffer {
select {
case pkt := <-q.c:
return pkt
case <-ctx.Done():
return nil
}
}
func (q *queue) Write(pkt *stack.PacketBuffer) tcpip.Error {
// q holds the PacketBuffer.
q.mu.RLock()
if q.closed {
q.mu.RUnlock()
return &tcpip.ErrClosedForSend{}
}
wrote := false
p := pkt.Clone()
select {
case q.c <- p:
wrote = true
default:
p.DecRef()
}
notify := q.notify
q.mu.RUnlock()
if wrote {
// Send notification outside of lock.
for _, h := range notify {
h.n.WriteNotify()
}
return nil
}
return &tcpip.ErrNoBufferSpace{}
}
func (q *queue) Num() int {
return len(q.c)
}
func (q *queue) AddNotify(notify Notification) *NotificationHandle {
q.mu.Lock()
defer q.mu.Unlock()
h := &NotificationHandle{n: notify}
q.notify = append(q.notify, h)
return h
}
func (q *queue) RemoveNotify(handle *NotificationHandle) {
q.mu.Lock()
defer q.mu.Unlock()
// Make a copy, since we reads the array outside of lock when notifying.
notify := make([]*NotificationHandle, 0, len(q.notify))
for _, h := range q.notify {
if h != handle {
notify = append(notify, h)
}
}
q.notify = notify
}
var (
_ stack.LinkEndpoint = (*Endpoint)(nil)
_ stack.GSOEndpoint = (*Endpoint)(nil)
)
// Endpoint is link layer endpoint that stores outbound packets in a channel
// and allows injection of inbound packets.
//
// +stateify savable
type Endpoint struct {
LinkEPCapabilities stack.LinkEndpointCapabilities
SupportedGSOKind stack.SupportedGSO
mu endpointRWMutex `state:"nosave"`
// +checklocks:mu
dispatcher stack.NetworkDispatcher
// +checklocks:mu
linkAddr tcpip.LinkAddress
// +checklocks:mu
mtu uint32
// Outbound packet queue.
q *queue
}
// New creates a new channel endpoint.
func New(size int, mtu uint32, linkAddr tcpip.LinkAddress) *Endpoint {
return &Endpoint{
q: &queue{
c: make(chan *stack.PacketBuffer, size),
},
mtu: mtu,
linkAddr: linkAddr,
}
}
// Close closes e. Further packet injections will return an error, and all pending
// packets are discarded. Close may be called concurrently with WritePackets.
func (e *Endpoint) Close() {
e.q.Close()
e.Drain()
}
// Read does non-blocking read one packet from the outbound packet queue.
func (e *Endpoint) Read() *stack.PacketBuffer {
return e.q.Read()
}
// ReadContext does blocking read for one packet from the outbound packet queue.
// It can be cancelled by ctx, and in this case, it returns nil.
func (e *Endpoint) ReadContext(ctx context.Context) *stack.PacketBuffer {
return e.q.ReadContext(ctx)
}
// Drain removes all outbound packets from the channel and counts them.
func (e *Endpoint) Drain() int {
c := 0
for pkt := e.Read(); pkt != nil; pkt = e.Read() {
pkt.DecRef()
c++
}
return c
}
// NumQueued returns the number of packet queued for outbound.
func (e *Endpoint) NumQueued() int {
return e.q.Num()
}
// InjectInbound injects an inbound packet. If the endpoint is not attached, the
// packet is not delivered.
func (e *Endpoint) InjectInbound(protocol tcpip.NetworkProtocolNumber, pkt *stack.PacketBuffer) {
e.mu.RLock()
d := e.dispatcher
e.mu.RUnlock()
if d != nil {
d.DeliverNetworkPacket(protocol, pkt)
}
}
// Attach saves the stack network-layer dispatcher for use later when packets
// are injected.
func (e *Endpoint) Attach(dispatcher stack.NetworkDispatcher) {
e.mu.Lock()
defer e.mu.Unlock()
e.dispatcher = dispatcher
}
// IsAttached implements stack.LinkEndpoint.IsAttached.
func (e *Endpoint) IsAttached() bool {
e.mu.RLock()
defer e.mu.RUnlock()
return e.dispatcher != nil
}
// MTU implements stack.LinkEndpoint.MTU.
func (e *Endpoint) MTU() uint32 {
e.mu.RLock()
defer e.mu.RUnlock()
return e.mtu
}
// SetMTU implements stack.LinkEndpoint.SetMTU.
func (e *Endpoint) SetMTU(mtu uint32) {
e.mu.Lock()
defer e.mu.Unlock()
e.mtu = mtu
}
// Capabilities implements stack.LinkEndpoint.Capabilities.
func (e *Endpoint) Capabilities() stack.LinkEndpointCapabilities {
return e.LinkEPCapabilities
}
// GSOMaxSize implements stack.GSOEndpoint.
func (*Endpoint) GSOMaxSize() uint32 {
return 1 << 15
}
// SupportedGSO implements stack.GSOEndpoint.
func (e *Endpoint) SupportedGSO() stack.SupportedGSO {
return e.SupportedGSOKind
}
// MaxHeaderLength returns the maximum size of the link layer header. Given it
// doesn't have a header, it just returns 0.
func (*Endpoint) MaxHeaderLength() uint16 {
return 0
}
// LinkAddress returns the link address of this endpoint.
func (e *Endpoint) LinkAddress() tcpip.LinkAddress {
e.mu.RLock()
defer e.mu.RUnlock()
return e.linkAddr
}
// SetLinkAddress implements stack.LinkEndpoint.SetLinkAddress.
func (e *Endpoint) SetLinkAddress(addr tcpip.LinkAddress) {
e.mu.Lock()
defer e.mu.Unlock()
e.linkAddr = addr
}
// WritePackets stores outbound packets into the channel.
// Multiple concurrent calls are permitted.
func (e *Endpoint) WritePackets(pkts stack.PacketBufferList) (int, tcpip.Error) {
n := 0
for _, pkt := range pkts.AsSlice() {
if err := e.q.Write(pkt); err != nil {
if _, ok := err.(*tcpip.ErrNoBufferSpace); !ok && n == 0 {
return 0, err
}
break
}
n++
}
return n, nil
}
// Wait implements stack.LinkEndpoint.Wait.
func (*Endpoint) Wait() {}
// AddNotify adds a notification target for receiving event about outgoing
// packets.
func (e *Endpoint) AddNotify(notify Notification) *NotificationHandle {
return e.q.AddNotify(notify)
}
// RemoveNotify removes handle from the list of notification targets.
func (e *Endpoint) RemoveNotify(handle *NotificationHandle) {
e.q.RemoveNotify(handle)
}
// ARPHardwareType implements stack.LinkEndpoint.ARPHardwareType.
func (*Endpoint) ARPHardwareType() header.ARPHardwareType {
return header.ARPHardwareNone
}
// AddHeader implements stack.LinkEndpoint.AddHeader.
func (*Endpoint) AddHeader(*stack.PacketBuffer) {}
// ParseHeader implements stack.LinkEndpoint.ParseHeader.
func (*Endpoint) ParseHeader(*stack.PacketBuffer) bool { return true }
// SetOnCloseAction implements stack.LinkEndpoint.
func (*Endpoint) SetOnCloseAction(func()) {}