Обновление снапшота с v0.0.0-20250811.0 на пин, которого требует sing-box после мержа 235 коммитов (upstream d620bbbf2 "Update gvisor to 20260727.0"). Прежний снапшот был взят 2026-08-04 ровно с той версии, на которой тогда стоял апстрим; разрыв возник 2026-08-05 вместе с его бампом. За год апстрим-gvisor изменил ~14 000 строк в 292 файлах. Значимое для нас — сетевой стек: tcp/connect.go (PMTU-discovery + исправление начального RTT/RTO: раньше задержка ACK внутри стека завышала стартовый таймаут на несколько RTT), tcp/snd.go, tcp/rcv.go, stack/conntrack.go, stack/packet_buffer.go. Всего 30 файлов в TCP и 37 в stack. Баг SPEC 048 апстрим НЕ исправил — проверено по коду новой версии: handleConnecting по-прежнему проверяет состояние endpoint'а, но не ep.h, а performHandshake так же зануляет h и отпускает мьютекс до Close(). Поэтому guard перенесён (12 строк) вместе со своим тестом (45 строк). Red/green проверен на новой базе: без guard'а тест падает с той же nil-паникой, что в полевом крашдампе; с ним зелёный.
900 lines
22 KiB
Go
900 lines
22 KiB
Go
// Copyright 2023 The gVisor Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package nvgpu
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import (
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"structs"
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)
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// UVM ioctl commands.
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const (
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// From kernel-open/nvidia-uvm/uvm_linux_ioctl.h:
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UVM_INITIALIZE = 0x30000001
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UVM_DEINITIALIZE = 0x30000002
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// From kernel-open/nvidia-uvm/uvm_ioctl.h:
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UVM_CREATE_RANGE_GROUP = 23
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UVM_DESTROY_RANGE_GROUP = 24
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UVM_REGISTER_GPU_VASPACE = 25
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UVM_UNREGISTER_GPU_VASPACE = 26
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UVM_REGISTER_CHANNEL = 27
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UVM_UNREGISTER_CHANNEL = 28
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UVM_ENABLE_PEER_ACCESS = 29
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UVM_DISABLE_PEER_ACCESS = 30
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UVM_SET_RANGE_GROUP = 31
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UVM_MAP_EXTERNAL_ALLOCATION = 33
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UVM_FREE = 34
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UVM_REGISTER_GPU = 37
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UVM_UNREGISTER_GPU = 38
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UVM_PAGEABLE_MEM_ACCESS = 39
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UVM_SET_PREFERRED_LOCATION = 42
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UVM_UNSET_PREFERRED_LOCATION = 43
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UVM_ENABLE_READ_DUPLICATION = 44
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UVM_DISABLE_READ_DUPLICATION = 45
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UVM_SET_ACCESSED_BY = 46
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UVM_UNSET_ACCESSED_BY = 47
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UVM_MIGRATE = 51
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UVM_MIGRATE_RANGE_GROUP = 53
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UVM_TOOLS_READ_PROCESS_MEMORY = 62
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UVM_TOOLS_WRITE_PROCESS_MEMORY = 63
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UVM_MAP_DYNAMIC_PARALLELISM_REGION = 65
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UVM_UNMAP_EXTERNAL = 66
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UVM_ALLOC_SEMAPHORE_POOL = 68
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UVM_PAGEABLE_MEM_ACCESS_ON_GPU = 70
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UVM_VALIDATE_VA_RANGE = 72
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UVM_CREATE_EXTERNAL_RANGE = 73
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UVM_MM_INITIALIZE = 75
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)
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// +marshal
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type UVM_INITIALIZE_PARAMS struct {
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_ structs.HostLayout
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Flags uint64
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RMStatus uint32
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Pad0 [4]byte
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_INITIALIZE_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_INITIALIZE_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// UVM_INITIALIZE_PARAMS flags, from kernel-open/nvidia-uvm/uvm_types.h.
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const (
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UVM_INIT_FLAGS_MULTI_PROCESS_SHARING_MODE = 0x2
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)
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// +marshal
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type UVM_CREATE_RANGE_GROUP_PARAMS struct {
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_ structs.HostLayout
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RangeGroupID uint64
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RMStatus uint32
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Pad0 [4]byte
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_CREATE_RANGE_GROUP_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_CREATE_RANGE_GROUP_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_DESTROY_RANGE_GROUP_PARAMS struct {
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_ structs.HostLayout
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RangeGroupID uint64
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RMStatus uint32
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Pad0 [4]byte
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_DESTROY_RANGE_GROUP_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_DESTROY_RANGE_GROUP_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_REGISTER_GPU_VASPACE_PARAMS struct {
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_ structs.HostLayout
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GPUUUID NvUUID
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RMCtrlFD int32
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HClient Handle
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HVASpace Handle
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RMStatus uint32
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}
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// GetFrontendFD implements HasFrontendFD.GetFrontendFD.
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func (p *UVM_REGISTER_GPU_VASPACE_PARAMS) GetFrontendFD() int32 {
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return p.RMCtrlFD
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}
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// SetFrontendFD implements HasFrontendFD.SetFrontendFD.
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func (p *UVM_REGISTER_GPU_VASPACE_PARAMS) SetFrontendFD(fd int32) {
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p.RMCtrlFD = fd
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_REGISTER_GPU_VASPACE_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_REGISTER_GPU_VASPACE_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_UNREGISTER_GPU_VASPACE_PARAMS struct {
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_ structs.HostLayout
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GPUUUID NvUUID
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RMStatus uint32
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_UNREGISTER_GPU_VASPACE_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_UNREGISTER_GPU_VASPACE_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_REGISTER_CHANNEL_PARAMS struct {
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_ structs.HostLayout
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GPUUUID NvUUID
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RMCtrlFD int32
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HClient Handle
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HChannel Handle
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Pad [4]byte
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Base uint64
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Length uint64
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RMStatus uint32
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Pad0 [4]byte
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}
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// GetFrontendFD implements HasFrontendFD.GetFrontendFD.
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func (p *UVM_REGISTER_CHANNEL_PARAMS) GetFrontendFD() int32 {
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return p.RMCtrlFD
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}
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// SetFrontendFD implements HasFrontendFD.SetFrontendFD.
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func (p *UVM_REGISTER_CHANNEL_PARAMS) SetFrontendFD(fd int32) {
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p.RMCtrlFD = fd
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_REGISTER_CHANNEL_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_REGISTER_CHANNEL_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_UNREGISTER_CHANNEL_PARAMS struct {
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_ structs.HostLayout
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GPUUUID NvUUID
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HClient Handle
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HChannel Handle
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RMStatus uint32
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_UNREGISTER_CHANNEL_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_UNREGISTER_CHANNEL_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// UVM_UNREGISTER_CHANNEL_PARAMS_V590 is the updated version of
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// UVM_UNREGISTER_CHANNEL_PARAMS since 590.44.01.
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//
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// +marshal
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type UVM_UNREGISTER_CHANNEL_PARAMS_V590 struct {
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_ structs.HostLayout
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HClient Handle
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HChannel Handle
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RMStatus uint32
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_UNREGISTER_CHANNEL_PARAMS_V590) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_UNREGISTER_CHANNEL_PARAMS_V590) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_ENABLE_PEER_ACCESS_PARAMS struct {
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_ structs.HostLayout
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GPUUUIDA NvUUID
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GPUUUIDB NvUUID
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RMStatus uint32
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_ENABLE_PEER_ACCESS_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_ENABLE_PEER_ACCESS_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_DISABLE_PEER_ACCESS_PARAMS struct {
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_ structs.HostLayout
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GPUUUIDA NvUUID
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GPUUUIDB NvUUID
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RMStatus uint32
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_DISABLE_PEER_ACCESS_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_DISABLE_PEER_ACCESS_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_SET_RANGE_GROUP_PARAMS struct {
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_ structs.HostLayout
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RangeGroupID uint64
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RequestedBase uint64
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Length uint64
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RMStatus uint32
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Pad0 [4]byte
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_SET_RANGE_GROUP_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_SET_RANGE_GROUP_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_MAP_EXTERNAL_ALLOCATION_PARAMS struct {
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_ structs.HostLayout
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Base uint64
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Length uint64
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Offset uint64
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PerGPUAttributes [UVM_MAX_GPUS]UvmGpuMappingAttributes
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GPUAttributesCount uint64
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RMCtrlFD int32
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HClient uint32 // These are treated like NvHandle, but the driver uses NvU32.
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HMemory uint32 // These are treated like NvHandle, but the driver uses NvU32.
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RMStatus uint32
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}
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// GetFrontendFD implements HasFrontendFD.GetFrontendFD.
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func (p *UVM_MAP_EXTERNAL_ALLOCATION_PARAMS) GetFrontendFD() int32 {
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return p.RMCtrlFD
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}
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// SetFrontendFD implements HasFrontendFD.SetFrontendFD.
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func (p *UVM_MAP_EXTERNAL_ALLOCATION_PARAMS) SetFrontendFD(fd int32) {
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p.RMCtrlFD = fd
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_MAP_EXTERNAL_ALLOCATION_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_MAP_EXTERNAL_ALLOCATION_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_MAP_EXTERNAL_ALLOCATION_PARAMS_V550 struct {
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_ structs.HostLayout
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Base uint64
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Length uint64
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Offset uint64
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PerGPUAttributes [UVM_MAX_GPUS_V2]UvmGpuMappingAttributes
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GPUAttributesCount uint64
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RMCtrlFD int32
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HClient uint32 // These are treated like NvHandle, but the driver uses NvU32.
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HMemory uint32 // These are treated like NvHandle, but the driver uses NvU32.
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RMStatus uint32
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}
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// GetFrontendFD implements HasFrontendFD.GetFrontendFD.
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func (p *UVM_MAP_EXTERNAL_ALLOCATION_PARAMS_V550) GetFrontendFD() int32 {
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return p.RMCtrlFD
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}
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// SetFrontendFD implements HasFrontendFD.SetFrontendFD.
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func (p *UVM_MAP_EXTERNAL_ALLOCATION_PARAMS_V550) SetFrontendFD(fd int32) {
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p.RMCtrlFD = fd
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_MAP_EXTERNAL_ALLOCATION_PARAMS_V550) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_MAP_EXTERNAL_ALLOCATION_PARAMS_V550) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_FREE_PARAMS struct {
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_ structs.HostLayout
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Base uint64
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Length uint64
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RMStatus uint32
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Pad0 [4]byte
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_FREE_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_FREE_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// UVM_FREE_PARAMS_V590 is the updated version of
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// UVM_FREE_PARAMS since 590.44.01.
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//
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// +marshal
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type UVM_FREE_PARAMS_V590 struct {
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_ structs.HostLayout
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Base uint64
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RMStatus uint32
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Pad0 [4]byte
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_FREE_PARAMS_V590) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_FREE_PARAMS_V590) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_REGISTER_GPU_PARAMS struct {
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_ structs.HostLayout
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GPUUUID NvUUID
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NumaEnabled uint8
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Pad [3]byte
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NumaNodeID int32
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RMCtrlFD int32
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HClient Handle
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HSMCPartRef Handle
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RMStatus uint32
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}
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// GetFrontendFD implements HasFrontendFD.GetFrontendFD.
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func (p *UVM_REGISTER_GPU_PARAMS) GetFrontendFD() int32 {
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return p.RMCtrlFD
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}
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// SetFrontendFD implements HasFrontendFD.SetFrontendFD.
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func (p *UVM_REGISTER_GPU_PARAMS) SetFrontendFD(fd int32) {
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p.RMCtrlFD = fd
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_REGISTER_GPU_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_REGISTER_GPU_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_UNREGISTER_GPU_PARAMS struct {
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_ structs.HostLayout
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GPUUUID NvUUID
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RMStatus uint32
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_UNREGISTER_GPU_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_UNREGISTER_GPU_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_PAGEABLE_MEM_ACCESS_PARAMS struct {
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_ structs.HostLayout
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PageableMemAccess uint8
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Pad [3]byte
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RMStatus uint32
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_PAGEABLE_MEM_ACCESS_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_PAGEABLE_MEM_ACCESS_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_SET_PREFERRED_LOCATION_PARAMS struct {
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_ structs.HostLayout
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RequestedBase uint64
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Length uint64
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PreferredLocation NvUUID
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RMStatus uint32
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Pad0 [4]byte
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}
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// GetStatus implements HasStatus.GetStatus.
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func (p *UVM_SET_PREFERRED_LOCATION_PARAMS) GetStatus() uint32 {
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return p.RMStatus
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}
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// SetStatus implements HasStatus.SetStatus.
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func (p *UVM_SET_PREFERRED_LOCATION_PARAMS) SetStatus(status uint32) {
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p.RMStatus = status
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}
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// +marshal
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type UVM_SET_PREFERRED_LOCATION_PARAMS_V550 struct {
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_ structs.HostLayout
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RequestedBase uint64
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Length uint64
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PreferredLocation NvUUID
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PreferredCPUNumaNode int32
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RMStatus uint32
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}
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|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_SET_PREFERRED_LOCATION_PARAMS_V550) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_SET_PREFERRED_LOCATION_PARAMS_V550) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_UNSET_PREFERRED_LOCATION_PARAMS struct {
|
|
_ structs.HostLayout
|
|
RequestedBase uint64
|
|
Length uint64
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_UNSET_PREFERRED_LOCATION_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_UNSET_PREFERRED_LOCATION_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_ENABLE_READ_DUPLICATION_PARAMS struct {
|
|
_ structs.HostLayout
|
|
RequestedBase uint64
|
|
Length uint64
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_ENABLE_READ_DUPLICATION_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_ENABLE_READ_DUPLICATION_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_DISABLE_READ_DUPLICATION_PARAMS struct {
|
|
_ structs.HostLayout
|
|
RequestedBase uint64
|
|
Length uint64
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_DISABLE_READ_DUPLICATION_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_DISABLE_READ_DUPLICATION_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_SET_ACCESSED_BY_PARAMS struct {
|
|
_ structs.HostLayout
|
|
RequestedBase uint64
|
|
Length uint64
|
|
AccessedByUUID NvUUID
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_SET_ACCESSED_BY_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_SET_ACCESSED_BY_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_UNSET_ACCESSED_BY_PARAMS struct {
|
|
_ structs.HostLayout
|
|
RequestedBase uint64
|
|
Length uint64
|
|
AccessedByUUID NvUUID
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_UNSET_ACCESSED_BY_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_UNSET_ACCESSED_BY_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_MIGRATE_PARAMS struct {
|
|
_ structs.HostLayout
|
|
Base uint64
|
|
Length uint64
|
|
DestinationUUID NvUUID
|
|
Flags uint32
|
|
_ [4]byte
|
|
SemaphoreAddress uint64
|
|
SemaphorePayload uint32
|
|
CPUNumaNode uint32
|
|
UserSpaceStart uint64
|
|
UserSpaceLength uint64
|
|
RMStatus uint32
|
|
_ [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_MIGRATE_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_MIGRATE_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// UVM_MIGRATE_PARAMS_V550 is the updated version of
|
|
// UVM_MIGRATE_PARAMS since 550.40.07.
|
|
//
|
|
// +marshal
|
|
type UVM_MIGRATE_PARAMS_V550 struct {
|
|
_ structs.HostLayout
|
|
Base uint64
|
|
Length uint64
|
|
DestinationUUID NvUUID
|
|
Flags uint32
|
|
_ [4]byte
|
|
SemaphoreAddress uint64
|
|
SemaphorePayload uint32
|
|
CPUNumaNode int32
|
|
UserSpaceStart uint64
|
|
UserSpaceLength uint64
|
|
RMStatus uint32
|
|
_ [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_MIGRATE_PARAMS_V550) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_MIGRATE_PARAMS_V550) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_MIGRATE_RANGE_GROUP_PARAMS struct {
|
|
_ structs.HostLayout
|
|
RangeGroupID uint64
|
|
DestinationUUID NvUUID
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_MIGRATE_RANGE_GROUP_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_MIGRATE_RANGE_GROUP_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_TOOLS_READ_PROCESS_MEMORY_PARAMS struct {
|
|
_ structs.HostLayout
|
|
Buffer uint64
|
|
Size uint64
|
|
TargetVA uint64
|
|
BytesRead uint64
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_TOOLS_READ_PROCESS_MEMORY_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_TOOLS_READ_PROCESS_MEMORY_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_TOOLS_WRITE_PROCESS_MEMORY_PARAMS struct {
|
|
_ structs.HostLayout
|
|
Buffer uint64
|
|
Size uint64
|
|
TargetVA uint64
|
|
BytesWritten uint64
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_TOOLS_WRITE_PROCESS_MEMORY_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_TOOLS_WRITE_PROCESS_MEMORY_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_MAP_DYNAMIC_PARALLELISM_REGION_PARAMS struct {
|
|
_ structs.HostLayout
|
|
Base uint64
|
|
Length uint64
|
|
GPUUUID NvUUID
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_MAP_DYNAMIC_PARALLELISM_REGION_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_MAP_DYNAMIC_PARALLELISM_REGION_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_UNMAP_EXTERNAL_PARAMS struct {
|
|
_ structs.HostLayout
|
|
Base uint64
|
|
Length uint64
|
|
GPUUUID NvUUID
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_UNMAP_EXTERNAL_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_UNMAP_EXTERNAL_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_ALLOC_SEMAPHORE_POOL_PARAMS struct {
|
|
_ structs.HostLayout
|
|
Base uint64
|
|
Length uint64
|
|
PerGPUAttributes [UVM_MAX_GPUS]UvmGpuMappingAttributes
|
|
GPUAttributesCount uint64
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_ALLOC_SEMAPHORE_POOL_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_ALLOC_SEMAPHORE_POOL_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_ALLOC_SEMAPHORE_POOL_PARAMS_V550 struct {
|
|
_ structs.HostLayout
|
|
Base uint64
|
|
Length uint64
|
|
PerGPUAttributes [UVM_MAX_GPUS_V2]UvmGpuMappingAttributes
|
|
GPUAttributesCount uint64
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_ALLOC_SEMAPHORE_POOL_PARAMS_V550) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_ALLOC_SEMAPHORE_POOL_PARAMS_V550) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_PAGEABLE_MEM_ACCESS_ON_GPU_PARAMS struct {
|
|
_ structs.HostLayout
|
|
GPUUUID NvUUID
|
|
PageableMemAccess uint8
|
|
Pad [3]byte
|
|
RMStatus uint32
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_PAGEABLE_MEM_ACCESS_ON_GPU_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_PAGEABLE_MEM_ACCESS_ON_GPU_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_VALIDATE_VA_RANGE_PARAMS struct {
|
|
_ structs.HostLayout
|
|
Base uint64
|
|
Length uint64
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_VALIDATE_VA_RANGE_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_VALIDATE_VA_RANGE_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_CREATE_EXTERNAL_RANGE_PARAMS struct {
|
|
_ structs.HostLayout
|
|
Base uint64
|
|
Length uint64
|
|
RMStatus uint32
|
|
Pad0 [4]byte
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_CREATE_EXTERNAL_RANGE_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_CREATE_EXTERNAL_RANGE_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// +marshal
|
|
type UVM_MM_INITIALIZE_PARAMS struct {
|
|
_ structs.HostLayout
|
|
UvmFD int32
|
|
RMStatus uint32
|
|
}
|
|
|
|
// GetStatus implements HasStatus.GetStatus.
|
|
func (p *UVM_MM_INITIALIZE_PARAMS) GetStatus() uint32 {
|
|
return p.RMStatus
|
|
}
|
|
|
|
// SetStatus implements HasStatus.SetStatus.
|
|
func (p *UVM_MM_INITIALIZE_PARAMS) SetStatus(status uint32) {
|
|
p.RMStatus = status
|
|
}
|
|
|
|
// From kernel-open/nvidia-uvm/uvm_types.h:
|
|
|
|
const (
|
|
UVM_MAX_GPUS = NV_MAX_DEVICES
|
|
UVM_MAX_GPUS_V2 = NV_MAX_DEVICES * NV_MAX_SUBDEVICES
|
|
)
|
|
|
|
// +marshal
|
|
type UvmGpuMappingAttributes struct {
|
|
_ structs.HostLayout
|
|
GPUUUID NvUUID
|
|
GPUMappingType uint32
|
|
GPUCachingType uint32
|
|
GPUFormatType uint32
|
|
GPUElementBits uint32
|
|
GPUCompressionType uint32
|
|
}
|