// automatically generated by stateify. //go:build !arm && !mips && !mipsle && !386 && !arm && !mips && !mipsle && !386 // +build !arm,!mips,!mipsle,!386,!arm,!mips,!mipsle,!386 package atomicbitops import ( "context" "github.com/sagernet/gvisor/pkg/state" ) func (i *Int32) StateTypeName() string { return "pkg/atomicbitops.Int32" } func (i *Int32) StateFields() []string { return []string{ "value", } } func (i *Int32) beforeSave() {} // +checklocksignore func (i *Int32) StateSave(stateSinkObject state.Sink) { i.beforeSave() stateSinkObject.Save(0, &i.value) } func (i *Int32) afterLoad(context.Context) {} // +checklocksignore func (i *Int32) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &i.value) } func (u *Uint32) StateTypeName() string { return "pkg/atomicbitops.Uint32" } func (u *Uint32) StateFields() []string { return []string{ "value", } } func (u *Uint32) beforeSave() {} // +checklocksignore func (u *Uint32) StateSave(stateSinkObject state.Sink) { u.beforeSave() stateSinkObject.Save(0, &u.value) } func (u *Uint32) afterLoad(context.Context) {} // +checklocksignore func (u *Uint32) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &u.value) } func (b *Bool) StateTypeName() string { return "pkg/atomicbitops.Bool" } func (b *Bool) StateFields() []string { return []string{ "Uint32", } } func (b *Bool) beforeSave() {} // +checklocksignore func (b *Bool) StateSave(stateSinkObject state.Sink) { b.beforeSave() stateSinkObject.Save(0, &b.Uint32) } func (b *Bool) afterLoad(context.Context) {} // +checklocksignore func (b *Bool) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &b.Uint32) } func (i *Int64) StateTypeName() string { return "pkg/atomicbitops.Int64" } func (i *Int64) StateFields() []string { return []string{ "value", } } func (i *Int64) beforeSave() {} // +checklocksignore func (i *Int64) StateSave(stateSinkObject state.Sink) { i.beforeSave() stateSinkObject.Save(0, &i.value) } func (i *Int64) afterLoad(context.Context) {} // +checklocksignore func (i *Int64) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &i.value) } func (u *Uint64) StateTypeName() string { return "pkg/atomicbitops.Uint64" } func (u *Uint64) StateFields() []string { return []string{ "value", } } func (u *Uint64) beforeSave() {} // +checklocksignore func (u *Uint64) StateSave(stateSinkObject state.Sink) { u.beforeSave() stateSinkObject.Save(0, &u.value) } func (u *Uint64) afterLoad(context.Context) {} // +checklocksignore func (u *Uint64) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &u.value) } func init() { state.Register((*Int32)(nil)) state.Register((*Uint32)(nil)) state.Register((*Bool)(nil)) state.Register((*Int64)(nil)) state.Register((*Uint64)(nil)) }