// automatically generated by stateify. package linux import ( "context" "github.com/sagernet/gvisor/pkg/state" ) func (i *IOEvent) StateTypeName() string { return "pkg/abi/linux.IOEvent" } func (i *IOEvent) StateFields() []string { return []string{ "Data", "Obj", "Result", "Result2", } } func (i *IOEvent) beforeSave() {} // +checklocksignore func (i *IOEvent) StateSave(stateSinkObject state.Sink) { i.beforeSave() stateSinkObject.Save(0, &i.Data) stateSinkObject.Save(1, &i.Obj) stateSinkObject.Save(2, &i.Result) stateSinkObject.Save(3, &i.Result2) } func (i *IOEvent) afterLoad(context.Context) {} // +checklocksignore func (i *IOEvent) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &i.Data) stateSourceObject.Load(1, &i.Obj) stateSourceObject.Load(2, &i.Result) stateSourceObject.Load(3, &i.Result2) } func (b *BPFInstruction) StateTypeName() string { return "pkg/abi/linux.BPFInstruction" } func (b *BPFInstruction) StateFields() []string { return []string{ "OpCode", "JumpIfTrue", "JumpIfFalse", "K", } } func (b *BPFInstruction) beforeSave() {} // +checklocksignore func (b *BPFInstruction) StateSave(stateSinkObject state.Sink) { b.beforeSave() stateSinkObject.Save(0, &b.OpCode) stateSinkObject.Save(1, &b.JumpIfTrue) stateSinkObject.Save(2, &b.JumpIfFalse) stateSinkObject.Save(3, &b.K) } func (b *BPFInstruction) afterLoad(context.Context) {} // +checklocksignore func (b *BPFInstruction) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &b.OpCode) stateSourceObject.Load(1, &b.JumpIfTrue) stateSourceObject.Load(2, &b.JumpIfFalse) stateSourceObject.Load(3, &b.K) } func (e *EBPFInstruction) StateTypeName() string { return "pkg/abi/linux.EBPFInstruction" } func (e *EBPFInstruction) StateFields() []string { return []string{ "Code", "Registers", "Offset", "Immediate", } } func (e *EBPFInstruction) beforeSave() {} // +checklocksignore func (e *EBPFInstruction) StateSave(stateSinkObject state.Sink) { e.beforeSave() stateSinkObject.Save(0, &e.Code) stateSinkObject.Save(1, &e.Registers) stateSinkObject.Save(2, &e.Offset) stateSinkObject.Save(3, &e.Immediate) } func (e *EBPFInstruction) afterLoad(context.Context) {} // +checklocksignore func (e *EBPFInstruction) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &e.Code) stateSourceObject.Load(1, &e.Registers) stateSourceObject.Load(2, &e.Offset) stateSourceObject.Load(3, &e.Immediate) } func (f *FUSEHeaderIn) StateTypeName() string { return "pkg/abi/linux.FUSEHeaderIn" } func (f *FUSEHeaderIn) StateFields() []string { return []string{ "Len", "Opcode", "Unique", "NodeID", "UID", "GID", "PID", } } func (f *FUSEHeaderIn) beforeSave() {} // +checklocksignore func (f *FUSEHeaderIn) StateSave(stateSinkObject state.Sink) { f.beforeSave() stateSinkObject.Save(0, &f.Len) stateSinkObject.Save(1, &f.Opcode) stateSinkObject.Save(2, &f.Unique) stateSinkObject.Save(3, &f.NodeID) stateSinkObject.Save(4, &f.UID) stateSinkObject.Save(5, &f.GID) stateSinkObject.Save(6, &f.PID) } func (f *FUSEHeaderIn) afterLoad(context.Context) {} // +checklocksignore func (f *FUSEHeaderIn) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &f.Len) stateSourceObject.Load(1, &f.Opcode) stateSourceObject.Load(2, &f.Unique) stateSourceObject.Load(3, &f.NodeID) stateSourceObject.Load(4, &f.UID) stateSourceObject.Load(5, &f.GID) stateSourceObject.Load(6, &f.PID) } func (f *FUSEHeaderOut) StateTypeName() string { return "pkg/abi/linux.FUSEHeaderOut" } func (f *FUSEHeaderOut) StateFields() []string { return []string{ "Len", "Error", "Unique", } } func (f *FUSEHeaderOut) beforeSave() {} // +checklocksignore func (f *FUSEHeaderOut) StateSave(stateSinkObject state.Sink) { f.beforeSave() stateSinkObject.Save(0, &f.Len) stateSinkObject.Save(1, &f.Error) stateSinkObject.Save(2, &f.Unique) } func (f *FUSEHeaderOut) afterLoad(context.Context) {} // +checklocksignore func (f *FUSEHeaderOut) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &f.Len) stateSourceObject.Load(1, &f.Error) stateSourceObject.Load(2, &f.Unique) } func (i *IOUringCqe) StateTypeName() string { return "pkg/abi/linux.IOUringCqe" } func (i *IOUringCqe) StateFields() []string { return []string{ "UserData", "Res", "Flags", } } func (i *IOUringCqe) beforeSave() {} // +checklocksignore func (i *IOUringCqe) StateSave(stateSinkObject state.Sink) { i.beforeSave() stateSinkObject.Save(0, &i.UserData) stateSinkObject.Save(1, &i.Res) stateSinkObject.Save(2, &i.Flags) } func (i *IOUringCqe) afterLoad(context.Context) {} // +checklocksignore func (i *IOUringCqe) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &i.UserData) stateSourceObject.Load(1, &i.Res) stateSourceObject.Load(2, &i.Flags) } func (i *IOUring) StateTypeName() string { return "pkg/abi/linux.IOUring" } func (i *IOUring) StateFields() []string { return []string{ "Head", "Tail", } } func (i *IOUring) beforeSave() {} // +checklocksignore func (i *IOUring) StateSave(stateSinkObject state.Sink) { i.beforeSave() stateSinkObject.Save(0, &i.Head) stateSinkObject.Save(1, &i.Tail) } func (i *IOUring) afterLoad(context.Context) {} // +checklocksignore func (i *IOUring) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &i.Head) stateSourceObject.Load(1, &i.Tail) } func (i *IORings) StateTypeName() string { return "pkg/abi/linux.IORings" } func (i *IORings) StateFields() []string { return []string{ "Sq", "Cq", "SqRingMask", "CqRingMask", "SqRingEntries", "CqRingEntries", "sqDropped", "sqFlags", "cqFlags", "CqOverflow", } } func (i *IORings) beforeSave() {} // +checklocksignore func (i *IORings) StateSave(stateSinkObject state.Sink) { i.beforeSave() stateSinkObject.Save(0, &i.Sq) stateSinkObject.Save(1, &i.Cq) stateSinkObject.Save(2, &i.SqRingMask) stateSinkObject.Save(3, &i.CqRingMask) stateSinkObject.Save(4, &i.SqRingEntries) stateSinkObject.Save(5, &i.CqRingEntries) stateSinkObject.Save(6, &i.sqDropped) stateSinkObject.Save(7, &i.sqFlags) stateSinkObject.Save(8, &i.cqFlags) stateSinkObject.Save(9, &i.CqOverflow) } func (i *IORings) afterLoad(context.Context) {} // +checklocksignore func (i *IORings) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &i.Sq) stateSourceObject.Load(1, &i.Cq) stateSourceObject.Load(2, &i.SqRingMask) stateSourceObject.Load(3, &i.CqRingMask) stateSourceObject.Load(4, &i.SqRingEntries) stateSourceObject.Load(5, &i.CqRingEntries) stateSourceObject.Load(6, &i.sqDropped) stateSourceObject.Load(7, &i.sqFlags) stateSourceObject.Load(8, &i.cqFlags) stateSourceObject.Load(9, &i.CqOverflow) } func (i *IOUringSqe) StateTypeName() string { return "pkg/abi/linux.IOUringSqe" } func (i *IOUringSqe) StateFields() []string { return []string{ "Opcode", "Flags", "IoPrio", "Fd", "OffOrAddrOrCmdOp", "AddrOrSpliceOff", "Len", "specialFlags", "UserData", "BufIndexOrGroup", "personality", "spliceFDOrFileIndex", "addr3", } } func (i *IOUringSqe) beforeSave() {} // +checklocksignore func (i *IOUringSqe) StateSave(stateSinkObject state.Sink) { i.beforeSave() stateSinkObject.Save(0, &i.Opcode) stateSinkObject.Save(1, &i.Flags) stateSinkObject.Save(2, &i.IoPrio) stateSinkObject.Save(3, &i.Fd) stateSinkObject.Save(4, &i.OffOrAddrOrCmdOp) stateSinkObject.Save(5, &i.AddrOrSpliceOff) stateSinkObject.Save(6, &i.Len) stateSinkObject.Save(7, &i.specialFlags) stateSinkObject.Save(8, &i.UserData) stateSinkObject.Save(9, &i.BufIndexOrGroup) stateSinkObject.Save(10, &i.personality) stateSinkObject.Save(11, &i.spliceFDOrFileIndex) stateSinkObject.Save(12, &i.addr3) } func (i *IOUringSqe) afterLoad(context.Context) {} // +checklocksignore func (i *IOUringSqe) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &i.Opcode) stateSourceObject.Load(1, &i.Flags) stateSourceObject.Load(2, &i.IoPrio) stateSourceObject.Load(3, &i.Fd) stateSourceObject.Load(4, &i.OffOrAddrOrCmdOp) stateSourceObject.Load(5, &i.AddrOrSpliceOff) stateSourceObject.Load(6, &i.Len) stateSourceObject.Load(7, &i.specialFlags) stateSourceObject.Load(8, &i.UserData) stateSourceObject.Load(9, &i.BufIndexOrGroup) stateSourceObject.Load(10, &i.personality) stateSourceObject.Load(11, &i.spliceFDOrFileIndex) stateSourceObject.Load(12, &i.addr3) } func (s *SigAction) StateTypeName() string { return "pkg/abi/linux.SigAction" } func (s *SigAction) StateFields() []string { return []string{ "Handler", "Flags", "Restorer", "Mask", } } func (s *SigAction) beforeSave() {} // +checklocksignore func (s *SigAction) StateSave(stateSinkObject state.Sink) { s.beforeSave() stateSinkObject.Save(0, &s.Handler) stateSinkObject.Save(1, &s.Flags) stateSinkObject.Save(2, &s.Restorer) stateSinkObject.Save(3, &s.Mask) } func (s *SigAction) afterLoad(context.Context) {} // +checklocksignore func (s *SigAction) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &s.Handler) stateSourceObject.Load(1, &s.Flags) stateSourceObject.Load(2, &s.Restorer) stateSourceObject.Load(3, &s.Mask) } func (s *SignalStack) StateTypeName() string { return "pkg/abi/linux.SignalStack" } func (s *SignalStack) StateFields() []string { return []string{ "Addr", "Flags", "Size", } } func (s *SignalStack) beforeSave() {} // +checklocksignore func (s *SignalStack) StateSave(stateSinkObject state.Sink) { s.beforeSave() stateSinkObject.Save(0, &s.Addr) stateSinkObject.Save(1, &s.Flags) stateSinkObject.Save(2, &s.Size) } func (s *SignalStack) afterLoad(context.Context) {} // +checklocksignore func (s *SignalStack) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &s.Addr) stateSourceObject.Load(1, &s.Flags) stateSourceObject.Load(2, &s.Size) } func (s *SignalInfo) StateTypeName() string { return "pkg/abi/linux.SignalInfo" } func (s *SignalInfo) StateFields() []string { return []string{ "Signo", "Errno", "Code", "Fields", } } func (s *SignalInfo) beforeSave() {} // +checklocksignore func (s *SignalInfo) StateSave(stateSinkObject state.Sink) { s.beforeSave() stateSinkObject.Save(0, &s.Signo) stateSinkObject.Save(1, &s.Errno) stateSinkObject.Save(2, &s.Code) stateSinkObject.Save(3, &s.Fields) } func (s *SignalInfo) afterLoad(context.Context) {} // +checklocksignore func (s *SignalInfo) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &s.Signo) stateSourceObject.Load(1, &s.Errno) stateSourceObject.Load(2, &s.Code) stateSourceObject.Load(3, &s.Fields) } func (c *ControlMessageIPPacketInfo) StateTypeName() string { return "pkg/abi/linux.ControlMessageIPPacketInfo" } func (c *ControlMessageIPPacketInfo) StateFields() []string { return []string{ "NIC", "LocalAddr", "DestinationAddr", } } func (c *ControlMessageIPPacketInfo) beforeSave() {} // +checklocksignore func (c *ControlMessageIPPacketInfo) StateSave(stateSinkObject state.Sink) { c.beforeSave() stateSinkObject.Save(0, &c.NIC) stateSinkObject.Save(1, &c.LocalAddr) stateSinkObject.Save(2, &c.DestinationAddr) } func (c *ControlMessageIPPacketInfo) afterLoad(context.Context) {} // +checklocksignore func (c *ControlMessageIPPacketInfo) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &c.NIC) stateSourceObject.Load(1, &c.LocalAddr) stateSourceObject.Load(2, &c.DestinationAddr) } func (c *ControlMessageIPv6PacketInfo) StateTypeName() string { return "pkg/abi/linux.ControlMessageIPv6PacketInfo" } func (c *ControlMessageIPv6PacketInfo) StateFields() []string { return []string{ "Addr", "NIC", } } func (c *ControlMessageIPv6PacketInfo) beforeSave() {} // +checklocksignore func (c *ControlMessageIPv6PacketInfo) StateSave(stateSinkObject state.Sink) { c.beforeSave() stateSinkObject.Save(0, &c.Addr) stateSinkObject.Save(1, &c.NIC) } func (c *ControlMessageIPv6PacketInfo) afterLoad(context.Context) {} // +checklocksignore func (c *ControlMessageIPv6PacketInfo) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &c.Addr) stateSourceObject.Load(1, &c.NIC) } func (i *ICMP6Filter) StateTypeName() string { return "pkg/abi/linux.ICMP6Filter" } func (i *ICMP6Filter) StateFields() []string { return []string{ "Filter", } } func (i *ICMP6Filter) beforeSave() {} // +checklocksignore func (i *ICMP6Filter) StateSave(stateSinkObject state.Sink) { i.beforeSave() stateSinkObject.Save(0, &i.Filter) } func (i *ICMP6Filter) afterLoad(context.Context) {} // +checklocksignore func (i *ICMP6Filter) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &i.Filter) } func (w *Winsize) StateTypeName() string { return "pkg/abi/linux.Winsize" } func (w *Winsize) StateFields() []string { return []string{ "Row", "Col", "Xpixel", "Ypixel", } } func (w *Winsize) beforeSave() {} // +checklocksignore func (w *Winsize) StateSave(stateSinkObject state.Sink) { w.beforeSave() stateSinkObject.Save(0, &w.Row) stateSinkObject.Save(1, &w.Col) stateSinkObject.Save(2, &w.Xpixel) stateSinkObject.Save(3, &w.Ypixel) } func (w *Winsize) afterLoad(context.Context) {} // +checklocksignore func (w *Winsize) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &w.Row) stateSourceObject.Load(1, &w.Col) stateSourceObject.Load(2, &w.Xpixel) stateSourceObject.Load(3, &w.Ypixel) } func (t *KernelTermios) StateTypeName() string { return "pkg/abi/linux.KernelTermios" } func (t *KernelTermios) StateFields() []string { return []string{ "InputFlags", "OutputFlags", "ControlFlags", "LocalFlags", "LineDiscipline", "ControlCharacters", "InputSpeed", "OutputSpeed", } } func (t *KernelTermios) beforeSave() {} // +checklocksignore func (t *KernelTermios) StateSave(stateSinkObject state.Sink) { t.beforeSave() stateSinkObject.Save(0, &t.InputFlags) stateSinkObject.Save(1, &t.OutputFlags) stateSinkObject.Save(2, &t.ControlFlags) stateSinkObject.Save(3, &t.LocalFlags) stateSinkObject.Save(4, &t.LineDiscipline) stateSinkObject.Save(5, &t.ControlCharacters) stateSinkObject.Save(6, &t.InputSpeed) stateSinkObject.Save(7, &t.OutputSpeed) } func (t *KernelTermios) afterLoad(context.Context) {} // +checklocksignore func (t *KernelTermios) StateLoad(ctx context.Context, stateSourceObject state.Source) { stateSourceObject.Load(0, &t.InputFlags) stateSourceObject.Load(1, &t.OutputFlags) stateSourceObject.Load(2, &t.ControlFlags) stateSourceObject.Load(3, &t.LocalFlags) stateSourceObject.Load(4, &t.LineDiscipline) stateSourceObject.Load(5, &t.ControlCharacters) stateSourceObject.Load(6, &t.InputSpeed) stateSourceObject.Load(7, &t.OutputSpeed) } func init() { state.Register((*IOEvent)(nil)) state.Register((*BPFInstruction)(nil)) state.Register((*EBPFInstruction)(nil)) state.Register((*FUSEHeaderIn)(nil)) state.Register((*FUSEHeaderOut)(nil)) state.Register((*IOUringCqe)(nil)) state.Register((*IOUring)(nil)) state.Register((*IORings)(nil)) state.Register((*IOUringSqe)(nil)) state.Register((*SigAction)(nil)) state.Register((*SignalStack)(nil)) state.Register((*SignalInfo)(nil)) state.Register((*ControlMessageIPPacketInfo)(nil)) state.Register((*ControlMessageIPv6PacketInfo)(nil)) state.Register((*ICMP6Filter)(nil)) state.Register((*Winsize)(nil)) state.Register((*KernelTermios)(nil)) }