snapshot: sagernet/gvisor v0.0.0-20250811.0-sing-box-mod.1
Содержимое пина, зафиксированного в go.mod sing-box-lx, одним коммитом без истории. Полная история SagerNet/gvisor — 1.45 ГБ и клонируется в каждой CI-джобе; наша дельта — одна вставка в одну функцию, история для неё не нужна. Module path github.com/sagernet/gvisor сохранён намеренно: на него опирается replace-директива суперпроекта. Патч поверх — отдельным коммитом, чтобы дельта читалась одним git show и переносилась на новый пин копированием. SPECS/TASKS/048-GVISOR_HANDSHAKE_NIL_CRASH
This commit is contained in:
commit
2c4ae3b0a4
712 changed files with 185689 additions and 0 deletions
788
pkg/compressio/compressio.go
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788
pkg/compressio/compressio.go
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// Copyright 2018 The gVisor Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package compressio provides parallel compression and decompression, as well
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// as optional SHA-256 hashing. It also provides another storage variant
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// (nocompressio) that does not compress data but tracks its integrity.
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//
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// The stream format is defined as follows.
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//
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// /------------------------------------------------------\
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// | chunk size (4-bytes) |
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// +------------------------------------------------------+
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// | (optional) hash (32-bytes) |
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// +------------------------------------------------------+
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// | compressed data size (4-bytes) |
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// +------------------------------------------------------+
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// | compressed data |
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// +------------------------------------------------------+
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// | (optional) hash (32-bytes) |
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// +------------------------------------------------------+
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// | compressed data size (4-bytes) |
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// +------------------------------------------------------+
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// | ...... |
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// \------------------------------------------------------/
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//
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// where each subsequent hash is calculated from the following items in order
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//
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// compressed data
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// compressed data size
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// previous hash
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//
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// so the stream integrity cannot be compromised by switching and mixing
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// compressed chunks.
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package compressio
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import (
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"bytes"
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"compress/flate"
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"crypto/hmac"
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"crypto/sha256"
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"encoding/binary"
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"errors"
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"hash"
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"io"
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"runtime"
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"github.com/sagernet/gvisor/pkg/sync"
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)
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var bufPool = sync.Pool{
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New: func() any {
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return bytes.NewBuffer(nil)
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},
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}
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var chunkPool = sync.Pool{
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New: func() any {
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return new(chunk)
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},
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}
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// chunk is a unit of work.
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type chunk struct {
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// compressed is compressed data.
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//
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// This will always be returned to the bufPool directly when work has
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// finished (in schedule) and therefore must be allocated.
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compressed *bytes.Buffer
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|
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// uncompressed is the uncompressed data.
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//
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// This is not returned to the bufPool automatically, since it may
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// correspond to a inline slice (provided directly to Read or Write).
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uncompressed *bytes.Buffer
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// The current hash object. Only used in compress mode.
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h hash.Hash
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// The hash from previous chunks. Only used in uncompress mode.
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lastSum []byte
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|
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// The expected hash after current chunk. Only used in uncompress mode.
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sum []byte
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}
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|
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// newChunk allocates a new chunk object (or pulls one from the pool). Buffers
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// will be allocated if nil is provided for compressed or uncompressed.
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func newChunk(lastSum []byte, sum []byte, compressed *bytes.Buffer, uncompressed *bytes.Buffer) *chunk {
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c := chunkPool.Get().(*chunk)
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c.lastSum = lastSum
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c.sum = sum
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if compressed != nil {
|
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c.compressed = compressed
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} else {
|
||||
c.compressed = bufPool.Get().(*bytes.Buffer)
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}
|
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if uncompressed != nil {
|
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c.uncompressed = uncompressed
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} else {
|
||||
c.uncompressed = bufPool.Get().(*bytes.Buffer)
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||||
}
|
||||
return c
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||||
}
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||||
|
||||
// result is the result of some work; it includes the original chunk.
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type result struct {
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*chunk
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err error
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||||
}
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|
||||
// worker is a compression/decompression worker.
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||||
//
|
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// The associated worker goroutine reads in uncompressed buffers from input and
|
||||
// writes compressed buffers to its output. Alternatively, the worker reads
|
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// compressed buffers from input and writes uncompressed buffers to its output.
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||||
//
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// The goroutine will exit when input is closed, and the goroutine will close
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// output.
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type worker struct {
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hashPool *hashPool
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input chan *chunk
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output chan result
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|
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// scratch is a temporary buffer used for marshalling. This is declared
|
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// unfront here to avoid reallocation.
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scratch [4]byte
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}
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// work is the main work routine; see worker.
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func (w *worker) work(compress bool, level int) {
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defer close(w.output)
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var h hash.Hash
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for c := range w.input {
|
||||
if h == nil && w.hashPool != nil {
|
||||
h = w.hashPool.getHash()
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||||
}
|
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if compress {
|
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mw := io.Writer(c.compressed)
|
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if h != nil {
|
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mw = io.MultiWriter(mw, h)
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}
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|
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// Encode this slice.
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fw, err := flate.NewWriter(mw, level)
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if err != nil {
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w.output <- result{c, err}
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||||
continue
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}
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|
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// Encode the input.
|
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if _, err := io.CopyN(fw, c.uncompressed, int64(c.uncompressed.Len())); err != nil {
|
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w.output <- result{c, err}
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continue
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}
|
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if err := fw.Close(); err != nil {
|
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w.output <- result{c, err}
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continue
|
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}
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|
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// Write the hash, if enabled.
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if h != nil {
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binary.BigEndian.PutUint32(w.scratch[:], uint32(c.compressed.Len()))
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h.Write(w.scratch[:4])
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c.h = h
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||||
h = nil
|
||||
}
|
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} else {
|
||||
// Check the hash of the compressed contents.
|
||||
if h != nil {
|
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h.Write(c.compressed.Bytes())
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binary.BigEndian.PutUint32(w.scratch[:], uint32(c.compressed.Len()))
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h.Write(w.scratch[:4])
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io.CopyN(h, bytes.NewReader(c.lastSum), int64(len(c.lastSum)))
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sum := h.Sum(nil)
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h.Reset()
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if !hmac.Equal(c.sum, sum) {
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w.output <- result{c, ErrHashMismatch}
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continue
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}
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}
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|
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// Decode this slice.
|
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fr := flate.NewReader(c.compressed)
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|
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// Decode the input.
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if _, err := io.Copy(c.uncompressed, fr); err != nil {
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w.output <- result{c, err}
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continue
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}
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}
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// Send the output.
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w.output <- result{c, nil}
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}
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}
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type hashPool struct {
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// mu protects the hash list.
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mu sync.Mutex
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|
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// key is the key used to create hash objects.
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key []byte
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// hashes is the hash object free list. Note that this cannot be
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||||
// globally shared across readers or writers, as it is key-specific.
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hashes []hash.Hash
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||||
}
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||||
|
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// getHash gets a hash object for the pool. It should only be called when the
|
||||
// pool key is non-nil.
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func (p *hashPool) getHash() hash.Hash {
|
||||
p.mu.Lock()
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||||
defer p.mu.Unlock()
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||||
|
||||
if len(p.hashes) == 0 {
|
||||
return hmac.New(sha256.New, p.key)
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||||
}
|
||||
|
||||
h := p.hashes[len(p.hashes)-1]
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p.hashes = p.hashes[:len(p.hashes)-1]
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return h
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}
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|
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func (p *hashPool) putHash(h hash.Hash) {
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h.Reset()
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p.mu.Lock()
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defer p.mu.Unlock()
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p.hashes = append(p.hashes, h)
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}
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|
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// pool is common functionality for reader/writers.
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type pool struct {
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||||
// workers are the compression/decompression workers.
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workers []worker
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|
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// chunkSize is the chunk size. This is the first four bytes in the
|
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// stream and is shared across both the reader and writer.
|
||||
chunkSize uint32
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|
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// mu protects below; it is generally the responsibility of users to
|
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// acquire this mutex before calling any methods on the pool.
|
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mu sync.Mutex
|
||||
|
||||
// nextInput is the next worker for input (scheduling).
|
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nextInput int
|
||||
|
||||
// nextOutput is the next worker for output (result).
|
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nextOutput int
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||||
|
||||
// buf is the current active buffer; the exact semantics of this buffer
|
||||
// depending on whether this is a reader or a writer.
|
||||
buf *bytes.Buffer
|
||||
|
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// lasSum records the hash of the last chunk processed.
|
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lastSum []byte
|
||||
|
||||
// hashPool is the hash object pool. It cannot be embedded into pool
|
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// itself as worker refers to it and that would stop pool from being
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// GCed.
|
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hashPool *hashPool
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}
|
||||
|
||||
// init initializes the worker pool.
|
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//
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// This should only be called once.
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func (p *pool) init(key []byte, workers int, compress bool, level int) {
|
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if key != nil {
|
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p.hashPool = &hashPool{key: key}
|
||||
}
|
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p.workers = make([]worker, workers)
|
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for i := 0; i < len(p.workers); i++ {
|
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p.workers[i] = worker{
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hashPool: p.hashPool,
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input: make(chan *chunk, 1),
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output: make(chan result, 1),
|
||||
}
|
||||
go p.workers[i].work(compress, level) // S/R-SAFE: In save path only.
|
||||
}
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runtime.SetFinalizer(p, (*pool).stop)
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}
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|
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// stop stops all workers.
|
||||
func (p *pool) stop() {
|
||||
for i := 0; i < len(p.workers); i++ {
|
||||
close(p.workers[i].input)
|
||||
}
|
||||
// Wait for all workers to finish since p.schedule(c=nil) may have returned
|
||||
// early if any worker emitted an error.
|
||||
if len(p.workers) != 0 {
|
||||
for p.nextOutput < p.nextInput {
|
||||
handleResult(<-p.workers[(p.nextOutput+1)%len(p.workers)].output, func(*chunk) error {
|
||||
return nil
|
||||
})
|
||||
p.nextOutput++
|
||||
}
|
||||
}
|
||||
p.workers = nil
|
||||
p.hashPool = nil
|
||||
}
|
||||
|
||||
// handleResult calls the callback.
|
||||
func handleResult(r result, callback func(*chunk) error) error {
|
||||
defer func() {
|
||||
r.chunk.compressed.Reset()
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||||
bufPool.Put(r.chunk.compressed)
|
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chunkPool.Put(r.chunk)
|
||||
}()
|
||||
if r.err != nil {
|
||||
return r.err
|
||||
}
|
||||
return callback(r.chunk)
|
||||
}
|
||||
|
||||
// schedule schedules the given buffers.
|
||||
//
|
||||
// If c is non-nil, then it will return as soon as the chunk is scheduled. If c
|
||||
// is nil, then it will return only when no more work is left to do.
|
||||
//
|
||||
// If no callback function is provided, then the output channel will be
|
||||
// ignored. You must be sure that the input is schedulable in this case.
|
||||
func (p *pool) schedule(c *chunk, callback func(*chunk) error) error {
|
||||
for {
|
||||
var (
|
||||
inputChan chan *chunk
|
||||
outputChan chan result
|
||||
)
|
||||
if c != nil && len(p.workers) != 0 {
|
||||
inputChan = p.workers[(p.nextInput+1)%len(p.workers)].input
|
||||
}
|
||||
if callback != nil && p.nextOutput != p.nextInput && len(p.workers) != 0 {
|
||||
outputChan = p.workers[(p.nextOutput+1)%len(p.workers)].output
|
||||
}
|
||||
if inputChan == nil && outputChan == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
select {
|
||||
case inputChan <- c:
|
||||
p.nextInput++
|
||||
return nil
|
||||
case r := <-outputChan:
|
||||
p.nextOutput++
|
||||
if err := handleResult(r, callback); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Reader is a compressed reader.
|
||||
type Reader struct {
|
||||
pool
|
||||
|
||||
// in is the source.
|
||||
in io.ReadCloser
|
||||
|
||||
// scratch is a temporary buffer used for marshalling. This is declared
|
||||
// unfront here to avoid reallocation.
|
||||
scratch [4]byte
|
||||
}
|
||||
|
||||
var _ io.Reader = (*Reader)(nil)
|
||||
|
||||
// NewReader returns a new compressed reader. If key is non-nil, the data stream
|
||||
// is assumed to contain expected hash values, which will be compared against
|
||||
// hash values computed from the compressed bytes. See package comments for
|
||||
// details.
|
||||
func NewReader(in io.ReadCloser, key []byte) (*Reader, error) {
|
||||
r := &Reader{
|
||||
in: in,
|
||||
}
|
||||
|
||||
// Use double buffering for read.
|
||||
r.init(key, 2*runtime.GOMAXPROCS(0), false, 0)
|
||||
|
||||
if _, err := io.ReadFull(in, r.scratch[:4]); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
r.chunkSize = binary.BigEndian.Uint32(r.scratch[:4])
|
||||
|
||||
if r.hashPool != nil {
|
||||
h := r.hashPool.getHash()
|
||||
binary.BigEndian.PutUint32(r.scratch[:], r.chunkSize)
|
||||
h.Write(r.scratch[:4])
|
||||
r.lastSum = h.Sum(nil)
|
||||
r.hashPool.putHash(h)
|
||||
sum := make([]byte, len(r.lastSum))
|
||||
if _, err := io.ReadFull(r.in, sum); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if !hmac.Equal(r.lastSum, sum) {
|
||||
return nil, ErrHashMismatch
|
||||
}
|
||||
}
|
||||
|
||||
return r, nil
|
||||
}
|
||||
|
||||
// errNewBuffer is returned when a new buffer is completed.
|
||||
var errNewBuffer = errors.New("buffer ready")
|
||||
|
||||
// ErrHashMismatch is returned if the hash does not match.
|
||||
var ErrHashMismatch = errors.New("hash mismatch")
|
||||
|
||||
// Read implements io.Reader.Read.
|
||||
func (r *Reader) Read(p []byte) (int, error) {
|
||||
r.mu.Lock()
|
||||
defer r.mu.Unlock()
|
||||
|
||||
// Total bytes completed; this is declared up front because it must be
|
||||
// adjustable by the callback below.
|
||||
done := 0
|
||||
|
||||
// Total bytes pending in the asynchronous workers for buffers. This is
|
||||
// used to process the proper regions of the input as inline buffers.
|
||||
var (
|
||||
pendingPre = r.nextInput - r.nextOutput
|
||||
pendingInline = 0
|
||||
)
|
||||
|
||||
// Define our callback for completed work.
|
||||
callback := func(c *chunk) error {
|
||||
// Check for an inline buffer.
|
||||
if pendingPre == 0 && pendingInline > 0 {
|
||||
pendingInline--
|
||||
done += c.uncompressed.Len()
|
||||
return nil
|
||||
}
|
||||
|
||||
// Copy the resulting buffer to our intermediate one, and
|
||||
// return errNewBuffer to ensure that we aren't called a second
|
||||
// time. This error code is handled specially below.
|
||||
//
|
||||
// c.buf will be freed and return to the pool when it is done.
|
||||
if pendingPre > 0 {
|
||||
pendingPre--
|
||||
}
|
||||
r.buf = c.uncompressed
|
||||
return errNewBuffer
|
||||
}
|
||||
|
||||
for done < len(p) {
|
||||
// Do we have buffered data available?
|
||||
if r.buf != nil {
|
||||
n, err := r.buf.Read(p[done:])
|
||||
done += n
|
||||
if err == io.EOF {
|
||||
// This is the uncompressed buffer, it can be
|
||||
// returned to the pool at this point.
|
||||
r.buf.Reset()
|
||||
bufPool.Put(r.buf)
|
||||
r.buf = nil
|
||||
} else if err != nil {
|
||||
// Should never happen.
|
||||
defer r.stop()
|
||||
return done, err
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
// Read the length of the next chunk and reset the
|
||||
// reader. The length is used to limit the reader.
|
||||
//
|
||||
// See writer.flush.
|
||||
if _, err := io.ReadFull(r.in, r.scratch[:4]); err != nil {
|
||||
// This is generally okay as long as there
|
||||
// are still buffers outstanding. We actually
|
||||
// just wait for completion of those buffers here
|
||||
// and continue our loop.
|
||||
if err := r.schedule(nil, callback); err == nil {
|
||||
// We've actually finished all buffers; this is
|
||||
// the normal EOF exit path.
|
||||
defer r.stop()
|
||||
return done, io.EOF
|
||||
} else if err == errNewBuffer {
|
||||
// A new buffer is now available.
|
||||
continue
|
||||
} else {
|
||||
// Some other error occurred; we cannot
|
||||
// process any further.
|
||||
defer r.stop()
|
||||
return done, err
|
||||
}
|
||||
}
|
||||
l := binary.BigEndian.Uint32(r.scratch[:4])
|
||||
|
||||
// Read this chunk and schedule decompression.
|
||||
compressed := bufPool.Get().(*bytes.Buffer)
|
||||
if _, err := io.CopyN(compressed, r.in, int64(l)); err != nil {
|
||||
// Some other error occurred; see above.
|
||||
if err == io.EOF {
|
||||
err = io.ErrUnexpectedEOF
|
||||
}
|
||||
return done, err
|
||||
}
|
||||
|
||||
var sum []byte
|
||||
if r.hashPool != nil {
|
||||
sum = make([]byte, len(r.lastSum))
|
||||
if _, err := io.ReadFull(r.in, sum); err != nil {
|
||||
if err == io.EOF {
|
||||
err = io.ErrUnexpectedEOF
|
||||
}
|
||||
return done, err
|
||||
}
|
||||
}
|
||||
|
||||
// Are we doing inline decoding?
|
||||
//
|
||||
// Note that we need to check the length here against
|
||||
// bytes.MinRead, since the bytes library will choose to grow
|
||||
// the slice if the available capacity is not at least
|
||||
// bytes.MinRead. This limits inline decoding to chunkSizes
|
||||
// that are at least bytes.MinRead (which is not unreasonable).
|
||||
var c *chunk
|
||||
start := done + ((pendingPre + pendingInline) * int(r.chunkSize))
|
||||
if len(p) >= start+int(r.chunkSize) && len(p) >= start+bytes.MinRead {
|
||||
c = newChunk(r.lastSum, sum, compressed, bytes.NewBuffer(p[start:start]))
|
||||
pendingInline++
|
||||
} else {
|
||||
c = newChunk(r.lastSum, sum, compressed, nil)
|
||||
}
|
||||
r.lastSum = sum
|
||||
if err := r.schedule(c, callback); err == errNewBuffer {
|
||||
// A new buffer was completed while we were reading.
|
||||
// That's great, but we need to force schedule the
|
||||
// current buffer so that it does not get lost.
|
||||
//
|
||||
// It is safe to pass nil as an output function here,
|
||||
// because we know that we just freed up a slot above.
|
||||
r.schedule(c, nil)
|
||||
} else if err != nil {
|
||||
// Some other error occurred; see above.
|
||||
defer r.stop()
|
||||
return done, err
|
||||
}
|
||||
}
|
||||
|
||||
// Make sure that everything has been decoded successfully, otherwise
|
||||
// parts of p may not actually have completed.
|
||||
for pendingInline > 0 {
|
||||
if err := r.schedule(nil, func(c *chunk) error {
|
||||
if err := callback(c); err != nil {
|
||||
return err
|
||||
}
|
||||
// The nil case means that an inline buffer has
|
||||
// completed. The callback will have already removed
|
||||
// the inline buffer from the map, so we just return an
|
||||
// error to check the top of the loop again.
|
||||
return errNewBuffer
|
||||
}); err != errNewBuffer {
|
||||
// Some other error occurred; see above.
|
||||
return done, err
|
||||
}
|
||||
}
|
||||
|
||||
// Need to return done here, since it may have been adjusted by the
|
||||
// callback to compensation for partial reads on some inline buffer.
|
||||
return done, nil
|
||||
}
|
||||
|
||||
// Close implements io.Closer.Close.
|
||||
func (r *Reader) Close() error {
|
||||
return r.in.Close()
|
||||
}
|
||||
|
||||
// Writer is a compressed writer.
|
||||
type Writer struct {
|
||||
pool
|
||||
|
||||
// out is the underlying writer.
|
||||
out io.Writer
|
||||
|
||||
// closed indicates whether the file has been closed.
|
||||
closed bool
|
||||
|
||||
// scratch is a temporary buffer used for marshalling. This is declared
|
||||
// unfront here to avoid reallocation.
|
||||
scratch [4]byte
|
||||
}
|
||||
|
||||
var _ io.Writer = (*Writer)(nil)
|
||||
|
||||
// NewWriter returns a new compressed writer. If key is non-nil, hash values are
|
||||
// generated and written out for compressed bytes. See package comments for
|
||||
// details.
|
||||
//
|
||||
// The recommended chunkSize is on the order of 1M. Extra memory may be
|
||||
// buffered (in the form of read-ahead, or buffered writes), and is limited to
|
||||
// O(chunkSize * [1+GOMAXPROCS]).
|
||||
func NewWriter(out io.Writer, key []byte, chunkSize uint32, level int) (*Writer, error) {
|
||||
w := &Writer{
|
||||
pool: pool{
|
||||
chunkSize: chunkSize,
|
||||
buf: bufPool.Get().(*bytes.Buffer),
|
||||
},
|
||||
out: out,
|
||||
}
|
||||
w.init(key, 1+runtime.GOMAXPROCS(0), true, level)
|
||||
|
||||
binary.BigEndian.PutUint32(w.scratch[:], chunkSize)
|
||||
if _, err := w.out.Write(w.scratch[:4]); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
if w.hashPool != nil {
|
||||
h := w.hashPool.getHash()
|
||||
binary.BigEndian.PutUint32(w.scratch[:], chunkSize)
|
||||
h.Write(w.scratch[:4])
|
||||
w.lastSum = h.Sum(nil)
|
||||
w.hashPool.putHash(h)
|
||||
if _, err := io.CopyN(w.out, bytes.NewReader(w.lastSum), int64(len(w.lastSum))); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
|
||||
return w, nil
|
||||
}
|
||||
|
||||
// flush writes a single buffer.
|
||||
func (w *Writer) flush(c *chunk) error {
|
||||
// Prefix each chunk with a length; this allows the reader to safely
|
||||
// limit reads while buffering.
|
||||
l := uint32(c.compressed.Len())
|
||||
|
||||
binary.BigEndian.PutUint32(w.scratch[:], l)
|
||||
if _, err := w.out.Write(w.scratch[:4]); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Write out to the stream.
|
||||
if _, err := io.CopyN(w.out, c.compressed, int64(c.compressed.Len())); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if w.hashPool != nil {
|
||||
io.CopyN(c.h, bytes.NewReader(w.lastSum), int64(len(w.lastSum)))
|
||||
sum := c.h.Sum(nil)
|
||||
w.hashPool.putHash(c.h)
|
||||
c.h = nil
|
||||
if _, err := io.CopyN(w.out, bytes.NewReader(sum), int64(len(sum))); err != nil {
|
||||
return err
|
||||
}
|
||||
w.lastSum = sum
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Write implements io.Writer.Write.
|
||||
func (w *Writer) Write(p []byte) (int, error) {
|
||||
w.mu.Lock()
|
||||
defer w.mu.Unlock()
|
||||
|
||||
// Did we close already?
|
||||
if w.closed {
|
||||
return 0, io.ErrUnexpectedEOF
|
||||
}
|
||||
|
||||
// See above; we need to track in the same way.
|
||||
var (
|
||||
pendingPre = w.nextInput - w.nextOutput
|
||||
pendingInline = 0
|
||||
)
|
||||
callback := func(c *chunk) error {
|
||||
if pendingPre > 0 {
|
||||
pendingPre--
|
||||
err := w.flush(c)
|
||||
c.uncompressed.Reset()
|
||||
bufPool.Put(c.uncompressed)
|
||||
return err
|
||||
}
|
||||
if pendingInline > 0 {
|
||||
pendingInline--
|
||||
return w.flush(c)
|
||||
}
|
||||
panic("both pendingPre and pendingInline exhausted")
|
||||
}
|
||||
|
||||
for done := 0; done < len(p); {
|
||||
// Construct an inline buffer if we're doing an inline
|
||||
// encoding; see above regarding the bytes.MinRead constraint.
|
||||
inline := false
|
||||
if w.buf.Len() == 0 && len(p) >= done+int(w.chunkSize) && len(p) >= done+bytes.MinRead {
|
||||
bufPool.Put(w.buf) // Return to the pool; never scheduled.
|
||||
w.buf = bytes.NewBuffer(p[done : done+int(w.chunkSize)])
|
||||
done += int(w.chunkSize)
|
||||
pendingInline++
|
||||
inline = true
|
||||
}
|
||||
|
||||
// Do we need to flush w.buf? Note that this case should be hit
|
||||
// immediately following the inline case above.
|
||||
left := int(w.chunkSize) - w.buf.Len()
|
||||
if left == 0 {
|
||||
if err := w.schedule(newChunk(nil, nil, nil, w.buf), callback); err != nil {
|
||||
return done, err
|
||||
}
|
||||
if !inline {
|
||||
pendingPre++
|
||||
}
|
||||
// Reset the buffer, since this has now been scheduled
|
||||
// for compression. Note that this may be trampled
|
||||
// immediately by the bufPool.Put(w.buf) above if the
|
||||
// next buffer happens to be inline, but that's okay.
|
||||
w.buf = bufPool.Get().(*bytes.Buffer)
|
||||
continue
|
||||
}
|
||||
|
||||
// Read from p into w.buf.
|
||||
toWrite := len(p) - done
|
||||
if toWrite > left {
|
||||
toWrite = left
|
||||
}
|
||||
n, err := w.buf.Write(p[done : done+toWrite])
|
||||
done += n
|
||||
if err != nil {
|
||||
return done, err
|
||||
}
|
||||
}
|
||||
|
||||
// Make sure that everything has been flushed, we can't return until
|
||||
// all the contents from p have been used.
|
||||
for pendingInline > 0 {
|
||||
if err := w.schedule(nil, func(c *chunk) error {
|
||||
if err := callback(c); err != nil {
|
||||
return err
|
||||
}
|
||||
// The flush was successful, return errNewBuffer here
|
||||
// to break from the loop and check the condition
|
||||
// again.
|
||||
return errNewBuffer
|
||||
}); err != errNewBuffer {
|
||||
return len(p), err
|
||||
}
|
||||
}
|
||||
|
||||
return len(p), nil
|
||||
}
|
||||
|
||||
// Close implements io.Closer.Close.
|
||||
func (w *Writer) Close() error {
|
||||
w.mu.Lock()
|
||||
defer w.mu.Unlock()
|
||||
|
||||
// Did we already close? After the call to Close, we always mark as
|
||||
// closed, regardless of whether the flush is successful.
|
||||
if w.closed {
|
||||
return io.ErrUnexpectedEOF
|
||||
}
|
||||
w.closed = true
|
||||
defer w.stop()
|
||||
|
||||
// Schedule any remaining partial buffer; we pass w.flush directly here
|
||||
// because the final buffer is guaranteed to not be an inline buffer.
|
||||
if w.buf.Len() > 0 {
|
||||
if err := w.schedule(newChunk(nil, nil, nil, w.buf), w.flush); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
// Flush all scheduled buffers; see above.
|
||||
if err := w.schedule(nil, w.flush); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Close the underlying writer (if necessary).
|
||||
if closer, ok := w.out.(io.Closer); ok {
|
||||
return closer.Close()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue