snapshot: sagernet/gvisor v0.0.0-20250811.0-sing-box-mod.1

Содержимое пина, зафиксированного в go.mod sing-box-lx, одним коммитом
без истории. Полная история SagerNet/gvisor — 1.45 ГБ и клонируется в
каждой CI-джобе; наша дельта — одна вставка в одну функцию, история для
неё не нужна.

Module path github.com/sagernet/gvisor сохранён намеренно: на него
опирается replace-директива суперпроекта.

Патч поверх — отдельным коммитом, чтобы дельта читалась одним git show
и переносилась на новый пин копированием.

SPECS/TASKS/048-GVISOR_HANDSHAKE_NIL_CRASH
This commit is contained in:
Leadaxe 2026-08-04 15:50:08 +03:00
commit 2c4ae3b0a4
712 changed files with 185689 additions and 0 deletions

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// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package compressio provides parallel compression and decompression, as well
// as optional SHA-256 hashing. It also provides another storage variant
// (nocompressio) that does not compress data but tracks its integrity.
//
// The stream format is defined as follows.
//
// /------------------------------------------------------\
// | chunk size (4-bytes) |
// +------------------------------------------------------+
// | (optional) hash (32-bytes) |
// +------------------------------------------------------+
// | compressed data size (4-bytes) |
// +------------------------------------------------------+
// | compressed data |
// +------------------------------------------------------+
// | (optional) hash (32-bytes) |
// +------------------------------------------------------+
// | compressed data size (4-bytes) |
// +------------------------------------------------------+
// | ...... |
// \------------------------------------------------------/
//
// where each subsequent hash is calculated from the following items in order
//
// compressed data
// compressed data size
// previous hash
//
// so the stream integrity cannot be compromised by switching and mixing
// compressed chunks.
package compressio
import (
"bytes"
"compress/flate"
"crypto/hmac"
"crypto/sha256"
"encoding/binary"
"errors"
"hash"
"io"
"runtime"
"github.com/sagernet/gvisor/pkg/sync"
)
var bufPool = sync.Pool{
New: func() any {
return bytes.NewBuffer(nil)
},
}
var chunkPool = sync.Pool{
New: func() any {
return new(chunk)
},
}
// chunk is a unit of work.
type chunk struct {
// compressed is compressed data.
//
// This will always be returned to the bufPool directly when work has
// finished (in schedule) and therefore must be allocated.
compressed *bytes.Buffer
// uncompressed is the uncompressed data.
//
// This is not returned to the bufPool automatically, since it may
// correspond to a inline slice (provided directly to Read or Write).
uncompressed *bytes.Buffer
// The current hash object. Only used in compress mode.
h hash.Hash
// The hash from previous chunks. Only used in uncompress mode.
lastSum []byte
// The expected hash after current chunk. Only used in uncompress mode.
sum []byte
}
// newChunk allocates a new chunk object (or pulls one from the pool). Buffers
// will be allocated if nil is provided for compressed or uncompressed.
func newChunk(lastSum []byte, sum []byte, compressed *bytes.Buffer, uncompressed *bytes.Buffer) *chunk {
c := chunkPool.Get().(*chunk)
c.lastSum = lastSum
c.sum = sum
if compressed != nil {
c.compressed = compressed
} else {
c.compressed = bufPool.Get().(*bytes.Buffer)
}
if uncompressed != nil {
c.uncompressed = uncompressed
} else {
c.uncompressed = bufPool.Get().(*bytes.Buffer)
}
return c
}
// result is the result of some work; it includes the original chunk.
type result struct {
*chunk
err error
}
// worker is a compression/decompression worker.
//
// The associated worker goroutine reads in uncompressed buffers from input and
// writes compressed buffers to its output. Alternatively, the worker reads
// compressed buffers from input and writes uncompressed buffers to its output.
//
// The goroutine will exit when input is closed, and the goroutine will close
// output.
type worker struct {
hashPool *hashPool
input chan *chunk
output chan result
// scratch is a temporary buffer used for marshalling. This is declared
// unfront here to avoid reallocation.
scratch [4]byte
}
// work is the main work routine; see worker.
func (w *worker) work(compress bool, level int) {
defer close(w.output)
var h hash.Hash
for c := range w.input {
if h == nil && w.hashPool != nil {
h = w.hashPool.getHash()
}
if compress {
mw := io.Writer(c.compressed)
if h != nil {
mw = io.MultiWriter(mw, h)
}
// Encode this slice.
fw, err := flate.NewWriter(mw, level)
if err != nil {
w.output <- result{c, err}
continue
}
// Encode the input.
if _, err := io.CopyN(fw, c.uncompressed, int64(c.uncompressed.Len())); err != nil {
w.output <- result{c, err}
continue
}
if err := fw.Close(); err != nil {
w.output <- result{c, err}
continue
}
// Write the hash, if enabled.
if h != nil {
binary.BigEndian.PutUint32(w.scratch[:], uint32(c.compressed.Len()))
h.Write(w.scratch[:4])
c.h = h
h = nil
}
} else {
// Check the hash of the compressed contents.
if h != nil {
h.Write(c.compressed.Bytes())
binary.BigEndian.PutUint32(w.scratch[:], uint32(c.compressed.Len()))
h.Write(w.scratch[:4])
io.CopyN(h, bytes.NewReader(c.lastSum), int64(len(c.lastSum)))
sum := h.Sum(nil)
h.Reset()
if !hmac.Equal(c.sum, sum) {
w.output <- result{c, ErrHashMismatch}
continue
}
}
// Decode this slice.
fr := flate.NewReader(c.compressed)
// Decode the input.
if _, err := io.Copy(c.uncompressed, fr); err != nil {
w.output <- result{c, err}
continue
}
}
// Send the output.
w.output <- result{c, nil}
}
}
type hashPool struct {
// mu protects the hash list.
mu sync.Mutex
// key is the key used to create hash objects.
key []byte
// hashes is the hash object free list. Note that this cannot be
// globally shared across readers or writers, as it is key-specific.
hashes []hash.Hash
}
// getHash gets a hash object for the pool. It should only be called when the
// pool key is non-nil.
func (p *hashPool) getHash() hash.Hash {
p.mu.Lock()
defer p.mu.Unlock()
if len(p.hashes) == 0 {
return hmac.New(sha256.New, p.key)
}
h := p.hashes[len(p.hashes)-1]
p.hashes = p.hashes[:len(p.hashes)-1]
return h
}
func (p *hashPool) putHash(h hash.Hash) {
h.Reset()
p.mu.Lock()
defer p.mu.Unlock()
p.hashes = append(p.hashes, h)
}
// pool is common functionality for reader/writers.
type pool struct {
// workers are the compression/decompression workers.
workers []worker
// chunkSize is the chunk size. This is the first four bytes in the
// stream and is shared across both the reader and writer.
chunkSize uint32
// mu protects below; it is generally the responsibility of users to
// acquire this mutex before calling any methods on the pool.
mu sync.Mutex
// nextInput is the next worker for input (scheduling).
nextInput int
// nextOutput is the next worker for output (result).
nextOutput int
// buf is the current active buffer; the exact semantics of this buffer
// depending on whether this is a reader or a writer.
buf *bytes.Buffer
// lasSum records the hash of the last chunk processed.
lastSum []byte
// hashPool is the hash object pool. It cannot be embedded into pool
// itself as worker refers to it and that would stop pool from being
// GCed.
hashPool *hashPool
}
// init initializes the worker pool.
//
// This should only be called once.
func (p *pool) init(key []byte, workers int, compress bool, level int) {
if key != nil {
p.hashPool = &hashPool{key: key}
}
p.workers = make([]worker, workers)
for i := 0; i < len(p.workers); i++ {
p.workers[i] = worker{
hashPool: p.hashPool,
input: make(chan *chunk, 1),
output: make(chan result, 1),
}
go p.workers[i].work(compress, level) // S/R-SAFE: In save path only.
}
runtime.SetFinalizer(p, (*pool).stop)
}
// stop stops all workers.
func (p *pool) stop() {
for i := 0; i < len(p.workers); i++ {
close(p.workers[i].input)
}
// Wait for all workers to finish since p.schedule(c=nil) may have returned
// early if any worker emitted an error.
if len(p.workers) != 0 {
for p.nextOutput < p.nextInput {
handleResult(<-p.workers[(p.nextOutput+1)%len(p.workers)].output, func(*chunk) error {
return nil
})
p.nextOutput++
}
}
p.workers = nil
p.hashPool = nil
}
// handleResult calls the callback.
func handleResult(r result, callback func(*chunk) error) error {
defer func() {
r.chunk.compressed.Reset()
bufPool.Put(r.chunk.compressed)
chunkPool.Put(r.chunk)
}()
if r.err != nil {
return r.err
}
return callback(r.chunk)
}
// schedule schedules the given buffers.
//
// If c is non-nil, then it will return as soon as the chunk is scheduled. If c
// is nil, then it will return only when no more work is left to do.
//
// If no callback function is provided, then the output channel will be
// ignored. You must be sure that the input is schedulable in this case.
func (p *pool) schedule(c *chunk, callback func(*chunk) error) error {
for {
var (
inputChan chan *chunk
outputChan chan result
)
if c != nil && len(p.workers) != 0 {
inputChan = p.workers[(p.nextInput+1)%len(p.workers)].input
}
if callback != nil && p.nextOutput != p.nextInput && len(p.workers) != 0 {
outputChan = p.workers[(p.nextOutput+1)%len(p.workers)].output
}
if inputChan == nil && outputChan == nil {
return nil
}
select {
case inputChan <- c:
p.nextInput++
return nil
case r := <-outputChan:
p.nextOutput++
if err := handleResult(r, callback); err != nil {
return err
}
}
}
}
// Reader is a compressed reader.
type Reader struct {
pool
// in is the source.
in io.ReadCloser
// scratch is a temporary buffer used for marshalling. This is declared
// unfront here to avoid reallocation.
scratch [4]byte
}
var _ io.Reader = (*Reader)(nil)
// NewReader returns a new compressed reader. If key is non-nil, the data stream
// is assumed to contain expected hash values, which will be compared against
// hash values computed from the compressed bytes. See package comments for
// details.
func NewReader(in io.ReadCloser, key []byte) (*Reader, error) {
r := &Reader{
in: in,
}
// Use double buffering for read.
r.init(key, 2*runtime.GOMAXPROCS(0), false, 0)
if _, err := io.ReadFull(in, r.scratch[:4]); err != nil {
return nil, err
}
r.chunkSize = binary.BigEndian.Uint32(r.scratch[:4])
if r.hashPool != nil {
h := r.hashPool.getHash()
binary.BigEndian.PutUint32(r.scratch[:], r.chunkSize)
h.Write(r.scratch[:4])
r.lastSum = h.Sum(nil)
r.hashPool.putHash(h)
sum := make([]byte, len(r.lastSum))
if _, err := io.ReadFull(r.in, sum); err != nil {
return nil, err
}
if !hmac.Equal(r.lastSum, sum) {
return nil, ErrHashMismatch
}
}
return r, nil
}
// errNewBuffer is returned when a new buffer is completed.
var errNewBuffer = errors.New("buffer ready")
// ErrHashMismatch is returned if the hash does not match.
var ErrHashMismatch = errors.New("hash mismatch")
// Read implements io.Reader.Read.
func (r *Reader) Read(p []byte) (int, error) {
r.mu.Lock()
defer r.mu.Unlock()
// Total bytes completed; this is declared up front because it must be
// adjustable by the callback below.
done := 0
// Total bytes pending in the asynchronous workers for buffers. This is
// used to process the proper regions of the input as inline buffers.
var (
pendingPre = r.nextInput - r.nextOutput
pendingInline = 0
)
// Define our callback for completed work.
callback := func(c *chunk) error {
// Check for an inline buffer.
if pendingPre == 0 && pendingInline > 0 {
pendingInline--
done += c.uncompressed.Len()
return nil
}
// Copy the resulting buffer to our intermediate one, and
// return errNewBuffer to ensure that we aren't called a second
// time. This error code is handled specially below.
//
// c.buf will be freed and return to the pool when it is done.
if pendingPre > 0 {
pendingPre--
}
r.buf = c.uncompressed
return errNewBuffer
}
for done < len(p) {
// Do we have buffered data available?
if r.buf != nil {
n, err := r.buf.Read(p[done:])
done += n
if err == io.EOF {
// This is the uncompressed buffer, it can be
// returned to the pool at this point.
r.buf.Reset()
bufPool.Put(r.buf)
r.buf = nil
} else if err != nil {
// Should never happen.
defer r.stop()
return done, err
}
continue
}
// Read the length of the next chunk and reset the
// reader. The length is used to limit the reader.
//
// See writer.flush.
if _, err := io.ReadFull(r.in, r.scratch[:4]); err != nil {
// This is generally okay as long as there
// are still buffers outstanding. We actually
// just wait for completion of those buffers here
// and continue our loop.
if err := r.schedule(nil, callback); err == nil {
// We've actually finished all buffers; this is
// the normal EOF exit path.
defer r.stop()
return done, io.EOF
} else if err == errNewBuffer {
// A new buffer is now available.
continue
} else {
// Some other error occurred; we cannot
// process any further.
defer r.stop()
return done, err
}
}
l := binary.BigEndian.Uint32(r.scratch[:4])
// Read this chunk and schedule decompression.
compressed := bufPool.Get().(*bytes.Buffer)
if _, err := io.CopyN(compressed, r.in, int64(l)); err != nil {
// Some other error occurred; see above.
if err == io.EOF {
err = io.ErrUnexpectedEOF
}
return done, err
}
var sum []byte
if r.hashPool != nil {
sum = make([]byte, len(r.lastSum))
if _, err := io.ReadFull(r.in, sum); err != nil {
if err == io.EOF {
err = io.ErrUnexpectedEOF
}
return done, err
}
}
// Are we doing inline decoding?
//
// Note that we need to check the length here against
// bytes.MinRead, since the bytes library will choose to grow
// the slice if the available capacity is not at least
// bytes.MinRead. This limits inline decoding to chunkSizes
// that are at least bytes.MinRead (which is not unreasonable).
var c *chunk
start := done + ((pendingPre + pendingInline) * int(r.chunkSize))
if len(p) >= start+int(r.chunkSize) && len(p) >= start+bytes.MinRead {
c = newChunk(r.lastSum, sum, compressed, bytes.NewBuffer(p[start:start]))
pendingInline++
} else {
c = newChunk(r.lastSum, sum, compressed, nil)
}
r.lastSum = sum
if err := r.schedule(c, callback); err == errNewBuffer {
// A new buffer was completed while we were reading.
// That's great, but we need to force schedule the
// current buffer so that it does not get lost.
//
// It is safe to pass nil as an output function here,
// because we know that we just freed up a slot above.
r.schedule(c, nil)
} else if err != nil {
// Some other error occurred; see above.
defer r.stop()
return done, err
}
}
// Make sure that everything has been decoded successfully, otherwise
// parts of p may not actually have completed.
for pendingInline > 0 {
if err := r.schedule(nil, func(c *chunk) error {
if err := callback(c); err != nil {
return err
}
// The nil case means that an inline buffer has
// completed. The callback will have already removed
// the inline buffer from the map, so we just return an
// error to check the top of the loop again.
return errNewBuffer
}); err != errNewBuffer {
// Some other error occurred; see above.
return done, err
}
}
// Need to return done here, since it may have been adjusted by the
// callback to compensation for partial reads on some inline buffer.
return done, nil
}
// Close implements io.Closer.Close.
func (r *Reader) Close() error {
return r.in.Close()
}
// Writer is a compressed writer.
type Writer struct {
pool
// out is the underlying writer.
out io.Writer
// closed indicates whether the file has been closed.
closed bool
// scratch is a temporary buffer used for marshalling. This is declared
// unfront here to avoid reallocation.
scratch [4]byte
}
var _ io.Writer = (*Writer)(nil)
// NewWriter returns a new compressed writer. If key is non-nil, hash values are
// generated and written out for compressed bytes. See package comments for
// details.
//
// The recommended chunkSize is on the order of 1M. Extra memory may be
// buffered (in the form of read-ahead, or buffered writes), and is limited to
// O(chunkSize * [1+GOMAXPROCS]).
func NewWriter(out io.Writer, key []byte, chunkSize uint32, level int) (*Writer, error) {
w := &Writer{
pool: pool{
chunkSize: chunkSize,
buf: bufPool.Get().(*bytes.Buffer),
},
out: out,
}
w.init(key, 1+runtime.GOMAXPROCS(0), true, level)
binary.BigEndian.PutUint32(w.scratch[:], chunkSize)
if _, err := w.out.Write(w.scratch[:4]); err != nil {
return nil, err
}
if w.hashPool != nil {
h := w.hashPool.getHash()
binary.BigEndian.PutUint32(w.scratch[:], chunkSize)
h.Write(w.scratch[:4])
w.lastSum = h.Sum(nil)
w.hashPool.putHash(h)
if _, err := io.CopyN(w.out, bytes.NewReader(w.lastSum), int64(len(w.lastSum))); err != nil {
return nil, err
}
}
return w, nil
}
// flush writes a single buffer.
func (w *Writer) flush(c *chunk) error {
// Prefix each chunk with a length; this allows the reader to safely
// limit reads while buffering.
l := uint32(c.compressed.Len())
binary.BigEndian.PutUint32(w.scratch[:], l)
if _, err := w.out.Write(w.scratch[:4]); err != nil {
return err
}
// Write out to the stream.
if _, err := io.CopyN(w.out, c.compressed, int64(c.compressed.Len())); err != nil {
return err
}
if w.hashPool != nil {
io.CopyN(c.h, bytes.NewReader(w.lastSum), int64(len(w.lastSum)))
sum := c.h.Sum(nil)
w.hashPool.putHash(c.h)
c.h = nil
if _, err := io.CopyN(w.out, bytes.NewReader(sum), int64(len(sum))); err != nil {
return err
}
w.lastSum = sum
}
return nil
}
// Write implements io.Writer.Write.
func (w *Writer) Write(p []byte) (int, error) {
w.mu.Lock()
defer w.mu.Unlock()
// Did we close already?
if w.closed {
return 0, io.ErrUnexpectedEOF
}
// See above; we need to track in the same way.
var (
pendingPre = w.nextInput - w.nextOutput
pendingInline = 0
)
callback := func(c *chunk) error {
if pendingPre > 0 {
pendingPre--
err := w.flush(c)
c.uncompressed.Reset()
bufPool.Put(c.uncompressed)
return err
}
if pendingInline > 0 {
pendingInline--
return w.flush(c)
}
panic("both pendingPre and pendingInline exhausted")
}
for done := 0; done < len(p); {
// Construct an inline buffer if we're doing an inline
// encoding; see above regarding the bytes.MinRead constraint.
inline := false
if w.buf.Len() == 0 && len(p) >= done+int(w.chunkSize) && len(p) >= done+bytes.MinRead {
bufPool.Put(w.buf) // Return to the pool; never scheduled.
w.buf = bytes.NewBuffer(p[done : done+int(w.chunkSize)])
done += int(w.chunkSize)
pendingInline++
inline = true
}
// Do we need to flush w.buf? Note that this case should be hit
// immediately following the inline case above.
left := int(w.chunkSize) - w.buf.Len()
if left == 0 {
if err := w.schedule(newChunk(nil, nil, nil, w.buf), callback); err != nil {
return done, err
}
if !inline {
pendingPre++
}
// Reset the buffer, since this has now been scheduled
// for compression. Note that this may be trampled
// immediately by the bufPool.Put(w.buf) above if the
// next buffer happens to be inline, but that's okay.
w.buf = bufPool.Get().(*bytes.Buffer)
continue
}
// Read from p into w.buf.
toWrite := len(p) - done
if toWrite > left {
toWrite = left
}
n, err := w.buf.Write(p[done : done+toWrite])
done += n
if err != nil {
return done, err
}
}
// Make sure that everything has been flushed, we can't return until
// all the contents from p have been used.
for pendingInline > 0 {
if err := w.schedule(nil, func(c *chunk) error {
if err := callback(c); err != nil {
return err
}
// The flush was successful, return errNewBuffer here
// to break from the loop and check the condition
// again.
return errNewBuffer
}); err != errNewBuffer {
return len(p), err
}
}
return len(p), nil
}
// Close implements io.Closer.Close.
func (w *Writer) Close() error {
w.mu.Lock()
defer w.mu.Unlock()
// Did we already close? After the call to Close, we always mark as
// closed, regardless of whether the flush is successful.
if w.closed {
return io.ErrUnexpectedEOF
}
w.closed = true
defer w.stop()
// Schedule any remaining partial buffer; we pass w.flush directly here
// because the final buffer is guaranteed to not be an inline buffer.
if w.buf.Len() > 0 {
if err := w.schedule(newChunk(nil, nil, nil, w.buf), w.flush); err != nil {
return err
}
}
// Flush all scheduled buffers; see above.
if err := w.schedule(nil, w.flush); err != nil {
return err
}
// Close the underlying writer (if necessary).
if closer, ok := w.out.(io.Closer); ok {
return closer.Close()
}
return nil
}

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// automatically generated by stateify.
package compressio

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// Copyright 2023 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package compressio
import (
"bufio"
"crypto/hmac"
"crypto/sha256"
"encoding/binary"
"hash"
"io"
)
// nocompressio provides data storage that does not use data compression but
// offers optional data integrity via SHA-256 hashing.
//
// When using data integrity option, the stream format is defined as follows:
//
// /------------------------------------------------------\
// | data size (4-bytes) |
// +------------------------------------------------------+
// | data |
// +------------------------------------------------------+
// | (optional) hash (32-bytes) |
// +------------------------------------------------------+
// | data size (4-bytes) |
// +------------------------------------------------------+
// | ...... |
// \------------------------------------------------------/
//
// where each hash is calculated from the following items in order
//
// data
// data size
// previous hash
// SimpleReader is a reader for uncompressed image containing hashes.
type SimpleReader struct {
// source is the underlying stream.
source io.ReadCloser
// bin is a bufio reader for the underlying stream.
bin *bufio.Reader
// h is the hash object.
h hash.Hash
// current data chunk size
chunkSize uint32
// current chunk position
done uint32
// prevHash is the previous hash value.
prevHash [sha256.Size]byte
// scratch is a scratch buffer used for reading chunk size and hash values.
scratch [sha256.Size]byte
}
var _ io.Reader = (*SimpleReader)(nil)
const (
defaultBufSize = 256 * 1024
)
// NewSimpleReader returns a new (uncompressed) reader. If key is non-nil, the
// data stream is assumed to contain expected hash values. See package comments
// for details.
func NewSimpleReader(in io.ReadCloser, key []byte) *SimpleReader {
bin := bufio.NewReaderSize(in, defaultBufSize)
r := &SimpleReader{
source: in,
bin: bin,
}
if key != nil {
r.h = hmac.New(sha256.New, key)
}
return r
}
// Read implements io.Reader.Read.
func (r *SimpleReader) Read(p []byte) (int, error) {
if r.h == nil || len(p) == 0 {
// Since there is no key, this image doesn't use the data integrity stream
// format mentioned in package comments. We can just use the bufio reader.
return r.bin.Read(p)
}
// need next chunk?
if r.done >= r.chunkSize {
if _, err := io.ReadFull(r.bin, r.scratch[:4]); err != nil {
return 0, err
}
r.chunkSize = binary.BigEndian.Uint32(r.scratch[:4])
r.done = 0
r.h.Reset()
if r.chunkSize == 0 {
// this must not happen
return 0, io.ErrNoProgress
}
}
toRead := uint32(len(p))
// can't read more than what's left
if toRead > r.chunkSize-r.done {
toRead = r.chunkSize - r.done
}
n, err := r.bin.Read(p[:toRead])
if err != nil {
if err == io.EOF {
// this only can happen if storage or data size is corrupted,
// but we have no other means to detect it earlier as we store
// hash after the data block.
return n, ErrHashMismatch
}
return n, err
}
// Add data to hash.
_, _ = r.h.Write(p[:n])
r.done += uint32(n)
// Is current chunk done?
if r.done >= r.chunkSize {
// Add data size to hash.
binary.BigEndian.PutUint32(r.scratch[:4], r.chunkSize)
r.h.Write(r.scratch[:4])
// Add previous hash to hash.
r.h.Write(r.prevHash[:])
// Compute the hash into prevHash, now that we don't need the old value.
// Pass a 32-byte capacity slice (with 0 length) to avoid allocation.
r.h.Sum(r.prevHash[0:0:sha256.Size])
// Read the hash value from the stream.
if _, err := io.ReadFull(r.bin, r.scratch[:]); err != nil {
if err == io.EOF {
return n, io.ErrUnexpectedEOF
}
return n, err
}
if !hmac.Equal(r.scratch[:sha256.Size], r.prevHash[:sha256.Size]) {
return n, ErrHashMismatch
}
r.done = 0
r.chunkSize = 0
}
return n, nil
}
// Close implements io.Closer.Close.
func (r *SimpleReader) Close() error {
return r.source.Close()
}
// SimpleWriter is a writer that does not compress.
type SimpleWriter struct {
// base is the underlying writer.
base io.Writer
// bufOut is a buffered writer. If nil, SimpleWriter does buffering manually.
bufOut *bufio.Writer
// h is the hash object which will be used to checksum each chunk.
h hash.Hash
// chunkSize is the data chunk size. chunkSize is immutable.
chunkSize int
// done is the current chunk position.
done int
// prevHash is the previous hash value.
prevHash [sha256.Size]byte
// buf is used to buffer the output.
buf []byte
// closed indicates whether the file has been closed.
closed bool
}
var (
_ io.Writer = (*SimpleWriter)(nil)
_ io.Closer = (*SimpleWriter)(nil)
)
// NewSimpleWriter returns a new non-compressing writer. If key is non-nil,
// hash values are generated and written out for compressed bytes. See package
// comments for details. chunkSize is the buffer size used for buffering. Large
// writes are not buffered and written out directly as a single chunk.
func NewSimpleWriter(out io.Writer, key []byte, chunkSize uint32) *SimpleWriter {
if key == nil {
// Since there is no key, this image doesn't use the data integrity stream
// format mentioned in package comments. We can just use a bufio writer.
return &SimpleWriter{
base: out,
bufOut: bufio.NewWriterSize(out, defaultBufSize),
}
}
return &SimpleWriter{
base: out,
h: hmac.New(sha256.New, key),
chunkSize: int(chunkSize),
// Allocate space for the data size header and the hash.
buf: make([]byte, 4+chunkSize+sha256.Size),
}
}
// Write implements io.Writer.Write.
func (w *SimpleWriter) Write(p []byte) (int, error) {
// Did we close already?
if w.closed {
return 0, io.ErrUnexpectedEOF
}
if w.bufOut != nil {
return w.bufOut.Write(p)
}
total := 0
for len(p) > 0 {
if len(p) > w.chunkSize && w.done == 0 {
// If the payload is larger than the chunk size and we are not in the
// middle of writing another chunk, we can just write it out as one chunk.
n, err := w.directWrite(p)
return total + n, err
}
// Copy to buffer.
n := copy(w.buf[4+w.done:4+w.chunkSize], p)
// Update state.
w.done += n
p = p[n:]
total += n
// Flush if necessary.
if w.done >= w.chunkSize {
if err := w.flush(); err != nil {
return total, err
}
}
}
return total, nil
}
// Precondition: w.done == 0.
func (w *SimpleWriter) directWrite(p []byte) (int, error) {
// Write the data size.
binary.BigEndian.PutUint32(w.buf[:4], uint32(len(p)))
if _, err := w.base.Write(w.buf[:4]); err != nil {
return 0, err
}
// Write the data.
n, err := w.base.Write(p)
if err != nil {
return n, err
}
// Write the hash. Compute it as per package comments.
w.h.Reset()
_, _ = w.h.Write(p)
_, _ = w.h.Write(w.buf[:4])
_, _ = w.h.Write(w.prevHash[:])
// Compute the hash into prevHash, now that we don't need the old value.
// Pass a 32-byte capacity slice (with 0 length) to avoid allocation.
w.h.Sum(w.prevHash[0:0:sha256.Size])
_, err = w.base.Write(w.prevHash[:sha256.Size])
return n, err
}
func (w *SimpleWriter) flush() error {
if w.done <= 0 {
return nil
}
// Add the data size header at the beginning of the buffer.
binary.BigEndian.PutUint32(w.buf[:4], uint32(w.done))
// Compute the hash by writing the data followed by data size.
w.h.Reset()
_, _ = w.h.Write(w.buf[4 : 4+w.done])
_, _ = w.h.Write(w.buf[:4])
_, _ = w.h.Write(w.prevHash[:])
// Compute the hash into prevHash, now that we don't need the old value.
// Pass a 32-byte capacity slice (with 0 length) to avoid allocation.
w.h.Sum(w.prevHash[0:0:sha256.Size])
// Write it after the data section in the buffer.
copy(w.buf[4+w.done:4+w.done+sha256.Size], w.prevHash[:sha256.Size])
// Write out to the stream.
_, err := w.base.Write(w.buf[:4+w.done+sha256.Size])
// Reset state.
w.done = 0
return err
}
// Close implements io.Closer.Close.
func (w *SimpleWriter) Close() error {
// Did we already close? After the call to Close, we always mark as
// closed, regardless of whether the flush is successful.
if w.closed {
return io.ErrUnexpectedEOF
}
w.closed = true
// Flush buffers.
if w.bufOut != nil {
if err := w.bufOut.Flush(); err != nil {
return err
}
} else {
if err := w.flush(); err != nil {
return err
}
}
// Close the underlying writer (if necessary).
if closer, ok := w.base.(io.Closer); ok {
return closer.Close()
}
w.bufOut = nil
w.base = nil
w.buf = nil
return nil
}