snapshot: sagernet/gvisor v0.0.0-20250811.0-sing-box-mod.1
Содержимое пина, зафиксированного в go.mod sing-box-lx, одним коммитом без истории. Полная история SagerNet/gvisor — 1.45 ГБ и клонируется в каждой CI-джобе; наша дельта — одна вставка в одну функцию, история для неё не нужна. Module path github.com/sagernet/gvisor сохранён намеренно: на него опирается replace-директива суперпроекта. Патч поверх — отдельным коммитом, чтобы дельта читалась одним git show и переносилась на новый пин копированием. SPECS/TASKS/048-GVISOR_HANDSHAKE_NIL_CRASH
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2c4ae3b0a4
712 changed files with 185689 additions and 0 deletions
187
pkg/buffer/buffer_state_autogen.go
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187
pkg/buffer/buffer_state_autogen.go
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// automatically generated by stateify.
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package buffer
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import (
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"context"
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"github.com/sagernet/gvisor/pkg/state"
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)
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func (b *Buffer) StateTypeName() string {
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return "pkg/buffer.Buffer"
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}
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func (b *Buffer) StateFields() []string {
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return []string{
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"data",
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"size",
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}
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}
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func (b *Buffer) beforeSave() {}
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// +checklocksignore
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func (b *Buffer) StateSave(stateSinkObject state.Sink) {
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b.beforeSave()
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var dataValue []byte
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dataValue = b.saveData()
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stateSinkObject.SaveValue(0, dataValue)
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stateSinkObject.Save(1, &b.size)
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}
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func (b *Buffer) afterLoad(context.Context) {}
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// +checklocksignore
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func (b *Buffer) StateLoad(ctx context.Context, stateSourceObject state.Source) {
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stateSourceObject.Load(1, &b.size)
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stateSourceObject.LoadValue(0, new([]byte), func(y any) { b.loadData(ctx, y.([]byte)) })
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}
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func (c *chunk) StateTypeName() string {
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return "pkg/buffer.chunk"
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}
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func (c *chunk) StateFields() []string {
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return []string{
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"chunkRefs",
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"data",
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}
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}
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func (c *chunk) beforeSave() {}
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// +checklocksignore
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func (c *chunk) StateSave(stateSinkObject state.Sink) {
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c.beforeSave()
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stateSinkObject.Save(0, &c.chunkRefs)
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stateSinkObject.Save(1, &c.data)
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}
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func (c *chunk) afterLoad(context.Context) {}
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// +checklocksignore
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func (c *chunk) StateLoad(ctx context.Context, stateSourceObject state.Source) {
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stateSourceObject.Load(0, &c.chunkRefs)
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stateSourceObject.Load(1, &c.data)
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}
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func (r *chunkRefs) StateTypeName() string {
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return "pkg/buffer.chunkRefs"
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}
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func (r *chunkRefs) StateFields() []string {
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return []string{
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"refCount",
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}
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}
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func (r *chunkRefs) beforeSave() {}
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// +checklocksignore
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func (r *chunkRefs) StateSave(stateSinkObject state.Sink) {
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r.beforeSave()
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stateSinkObject.Save(0, &r.refCount)
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}
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// +checklocksignore
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func (r *chunkRefs) StateLoad(ctx context.Context, stateSourceObject state.Source) {
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stateSourceObject.Load(0, &r.refCount)
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stateSourceObject.AfterLoad(func() { r.afterLoad(ctx) })
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}
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func (v *View) StateTypeName() string {
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return "pkg/buffer.View"
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}
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func (v *View) StateFields() []string {
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return []string{
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"read",
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"write",
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"chunk",
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}
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}
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func (v *View) beforeSave() {}
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// +checklocksignore
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func (v *View) StateSave(stateSinkObject state.Sink) {
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v.beforeSave()
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stateSinkObject.Save(0, &v.read)
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stateSinkObject.Save(1, &v.write)
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stateSinkObject.Save(2, &v.chunk)
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}
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func (v *View) afterLoad(context.Context) {}
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// +checklocksignore
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func (v *View) StateLoad(ctx context.Context, stateSourceObject state.Source) {
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stateSourceObject.Load(0, &v.read)
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stateSourceObject.Load(1, &v.write)
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stateSourceObject.Load(2, &v.chunk)
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}
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func (l *ViewList) StateTypeName() string {
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return "pkg/buffer.ViewList"
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}
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func (l *ViewList) StateFields() []string {
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return []string{
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"head",
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"tail",
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}
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}
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func (l *ViewList) beforeSave() {}
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// +checklocksignore
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func (l *ViewList) StateSave(stateSinkObject state.Sink) {
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l.beforeSave()
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stateSinkObject.Save(0, &l.head)
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stateSinkObject.Save(1, &l.tail)
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}
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func (l *ViewList) afterLoad(context.Context) {}
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// +checklocksignore
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func (l *ViewList) StateLoad(ctx context.Context, stateSourceObject state.Source) {
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stateSourceObject.Load(0, &l.head)
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stateSourceObject.Load(1, &l.tail)
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}
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func (e *ViewEntry) StateTypeName() string {
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return "pkg/buffer.ViewEntry"
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}
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func (e *ViewEntry) StateFields() []string {
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return []string{
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"next",
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"prev",
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}
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}
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func (e *ViewEntry) beforeSave() {}
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// +checklocksignore
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func (e *ViewEntry) StateSave(stateSinkObject state.Sink) {
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e.beforeSave()
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stateSinkObject.Save(0, &e.next)
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stateSinkObject.Save(1, &e.prev)
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}
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func (e *ViewEntry) afterLoad(context.Context) {}
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// +checklocksignore
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func (e *ViewEntry) StateLoad(ctx context.Context, stateSourceObject state.Source) {
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stateSourceObject.Load(0, &e.next)
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stateSourceObject.Load(1, &e.prev)
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}
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func init() {
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state.Register((*Buffer)(nil))
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state.Register((*chunk)(nil))
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state.Register((*chunkRefs)(nil))
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state.Register((*View)(nil))
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state.Register((*ViewList)(nil))
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state.Register((*ViewEntry)(nil))
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}
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