snapshot: sagernet/gvisor v0.0.0-20250811.0-sing-box-mod.1

Содержимое пина, зафиксированного в go.mod sing-box-lx, одним коммитом
без истории. Полная история SagerNet/gvisor — 1.45 ГБ и клонируется в
каждой CI-джобе; наша дельта — одна вставка в одну функцию, история для
неё не нужна.

Module path github.com/sagernet/gvisor сохранён намеренно: на него
опирается replace-директива суперпроекта.

Патч поверх — отдельным коммитом, чтобы дельта читалась одним git show
и переносилась на новый пин копированием.

SPECS/TASKS/048-GVISOR_HANDSHAKE_NIL_CRASH
This commit is contained in:
Leadaxe 2026-08-04 15:50:08 +03:00
commit 2c4ae3b0a4
712 changed files with 185689 additions and 0 deletions

View file

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// automatically generated by stateify.
package buffer
import (
"context"
"github.com/sagernet/gvisor/pkg/state"
)
func (b *Buffer) StateTypeName() string {
return "pkg/buffer.Buffer"
}
func (b *Buffer) StateFields() []string {
return []string{
"data",
"size",
}
}
func (b *Buffer) beforeSave() {}
// +checklocksignore
func (b *Buffer) StateSave(stateSinkObject state.Sink) {
b.beforeSave()
var dataValue []byte
dataValue = b.saveData()
stateSinkObject.SaveValue(0, dataValue)
stateSinkObject.Save(1, &b.size)
}
func (b *Buffer) afterLoad(context.Context) {}
// +checklocksignore
func (b *Buffer) StateLoad(ctx context.Context, stateSourceObject state.Source) {
stateSourceObject.Load(1, &b.size)
stateSourceObject.LoadValue(0, new([]byte), func(y any) { b.loadData(ctx, y.([]byte)) })
}
func (c *chunk) StateTypeName() string {
return "pkg/buffer.chunk"
}
func (c *chunk) StateFields() []string {
return []string{
"chunkRefs",
"data",
}
}
func (c *chunk) beforeSave() {}
// +checklocksignore
func (c *chunk) StateSave(stateSinkObject state.Sink) {
c.beforeSave()
stateSinkObject.Save(0, &c.chunkRefs)
stateSinkObject.Save(1, &c.data)
}
func (c *chunk) afterLoad(context.Context) {}
// +checklocksignore
func (c *chunk) StateLoad(ctx context.Context, stateSourceObject state.Source) {
stateSourceObject.Load(0, &c.chunkRefs)
stateSourceObject.Load(1, &c.data)
}
func (r *chunkRefs) StateTypeName() string {
return "pkg/buffer.chunkRefs"
}
func (r *chunkRefs) StateFields() []string {
return []string{
"refCount",
}
}
func (r *chunkRefs) beforeSave() {}
// +checklocksignore
func (r *chunkRefs) StateSave(stateSinkObject state.Sink) {
r.beforeSave()
stateSinkObject.Save(0, &r.refCount)
}
// +checklocksignore
func (r *chunkRefs) StateLoad(ctx context.Context, stateSourceObject state.Source) {
stateSourceObject.Load(0, &r.refCount)
stateSourceObject.AfterLoad(func() { r.afterLoad(ctx) })
}
func (v *View) StateTypeName() string {
return "pkg/buffer.View"
}
func (v *View) StateFields() []string {
return []string{
"read",
"write",
"chunk",
}
}
func (v *View) beforeSave() {}
// +checklocksignore
func (v *View) StateSave(stateSinkObject state.Sink) {
v.beforeSave()
stateSinkObject.Save(0, &v.read)
stateSinkObject.Save(1, &v.write)
stateSinkObject.Save(2, &v.chunk)
}
func (v *View) afterLoad(context.Context) {}
// +checklocksignore
func (v *View) StateLoad(ctx context.Context, stateSourceObject state.Source) {
stateSourceObject.Load(0, &v.read)
stateSourceObject.Load(1, &v.write)
stateSourceObject.Load(2, &v.chunk)
}
func (l *ViewList) StateTypeName() string {
return "pkg/buffer.ViewList"
}
func (l *ViewList) StateFields() []string {
return []string{
"head",
"tail",
}
}
func (l *ViewList) beforeSave() {}
// +checklocksignore
func (l *ViewList) StateSave(stateSinkObject state.Sink) {
l.beforeSave()
stateSinkObject.Save(0, &l.head)
stateSinkObject.Save(1, &l.tail)
}
func (l *ViewList) afterLoad(context.Context) {}
// +checklocksignore
func (l *ViewList) StateLoad(ctx context.Context, stateSourceObject state.Source) {
stateSourceObject.Load(0, &l.head)
stateSourceObject.Load(1, &l.tail)
}
func (e *ViewEntry) StateTypeName() string {
return "pkg/buffer.ViewEntry"
}
func (e *ViewEntry) StateFields() []string {
return []string{
"next",
"prev",
}
}
func (e *ViewEntry) beforeSave() {}
// +checklocksignore
func (e *ViewEntry) StateSave(stateSinkObject state.Sink) {
e.beforeSave()
stateSinkObject.Save(0, &e.next)
stateSinkObject.Save(1, &e.prev)
}
func (e *ViewEntry) afterLoad(context.Context) {}
// +checklocksignore
func (e *ViewEntry) StateLoad(ctx context.Context, stateSourceObject state.Source) {
stateSourceObject.Load(0, &e.next)
stateSourceObject.Load(1, &e.prev)
}
func init() {
state.Register((*Buffer)(nil))
state.Register((*chunk)(nil))
state.Register((*chunkRefs)(nil))
state.Register((*View)(nil))
state.Register((*ViewList)(nil))
state.Register((*ViewEntry)(nil))
}